Add a partial unit test for vector2d and fix several issues with the resize function
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@@ -136,6 +136,7 @@
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<ClCompile Include="..\..\..\test\town_legacy.cpp" />
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<ClCompile Include="..\..\..\test\town_read.cpp" />
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<ClCompile Include="..\..\..\test\town_write.cpp" />
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<ClCompile Include="..\..\..\test\vector2d.cpp" />
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<ClCompile Include="..\..\..\src\scenedit\scen.fileio.cpp" />
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</ItemGroup>
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<ItemGroup>
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@@ -154,4 +155,4 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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</Project>
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@@ -92,6 +92,9 @@
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<ClCompile Include="..\..\..\test\out_write.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\test\vector2d.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\..\test\catch.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@@ -104,4 +107,4 @@
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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</Project>
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