Add a partial unit test for vector2d and fix several issues with the resize function

This commit is contained in:
2023-01-12 20:23:45 -05:00
parent 8872f1aa25
commit 35a890a577
7 changed files with 155 additions and 9 deletions

View File

@@ -136,6 +136,7 @@
<ClCompile Include="..\..\..\test\town_legacy.cpp" />
<ClCompile Include="..\..\..\test\town_read.cpp" />
<ClCompile Include="..\..\..\test\town_write.cpp" />
<ClCompile Include="..\..\..\test\vector2d.cpp" />
<ClCompile Include="..\..\..\src\scenedit\scen.fileio.cpp" />
</ItemGroup>
<ItemGroup>
@@ -154,4 +155,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -92,6 +92,9 @@
<ClCompile Include="..\..\..\test\out_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\vector2d.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\catch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
@@ -104,4 +107,4 @@
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>
</Project>