Remove 3 obsolete settings
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@@ -993,7 +993,6 @@ void update_terrain_animation() {
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static const long fortyTicks = time_in_ticks(40).asMilliseconds();
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if(overall_mode == MODE_STARTUP) return;
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if(!get_bool_pref("DrawTerrainAnimation", true)) return;
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if(animTimer.getElapsedTime().asMilliseconds() < fortyTicks) return;
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anim_ticks++;
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@@ -1330,6 +1329,5 @@ void pause(short length) {
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// Before pausing, make sure the screen is updated.
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redraw_screen(REFRESH_NONE);
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if(get_bool_pref("DrawTerrainFrills", true))
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sf::sleep(time_in_ticks(len));
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sf::sleep(time_in_ticks(len));
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}
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