fix check_for_interrupt stubs in editors
This commit is contained in:
@@ -29,7 +29,7 @@ extern rectangle name_rect;
|
||||
extern rectangle pc_race_rect;
|
||||
extern rectangle edit_rect[5];
|
||||
|
||||
bool check_for_interrupt(std::string) {}
|
||||
bool check_for_interrupt(std::string) { return false; }
|
||||
|
||||
bool handle_action(const sf::Event & event) {
|
||||
location the_point = translate_mouse_coordinates({event.mouseButton.x, event.mouseButton.y});
|
||||
|
@@ -102,7 +102,7 @@ short special_to_paste = -1;
|
||||
bool monst_on_space(location loc,short m_num);
|
||||
static bool terrain_matches(unsigned char x, unsigned char y, ter_num_t ter);
|
||||
|
||||
bool check_for_interrupt(std::string) {}
|
||||
bool check_for_interrupt(std::string) { return false; }
|
||||
|
||||
void init_screen_locs() {
|
||||
for(short i = 0; i < 4; i++)
|
||||
|
Reference in New Issue
Block a user