Fix import of Make Town Hostile special nodes

Thanks to @fosnola for spotting, and the suggested fix.
This commit is contained in:
2023-01-22 12:51:24 -05:00
parent 2589bbec31
commit 345b47bbcf

View File

@@ -137,7 +137,11 @@ void cSpecial::import_legacy(legacy::special_node_type& old){
// 154 was if text response
case 155: type = eSpecType::IF_SDF_EQ; break;
// 156-169 were undefined
case 170: type = eSpecType::MAKE_TOWN_HOSTILE; break;
case 170:
type = eSpecType::MAKE_TOWN_HOSTILE;
ex1a = 0;
ex1b = -1;
break;
// 171-173 were change/swap/transform terrain
case 174: type = eSpecType::TOWN_MOVE_PARTY; break;
case 175: type = eSpecType::TOWN_HIT_SPACE; break;