all: use the function get_item which checks bounds...

This commit is contained in:
ALONSO Laurent
2021-10-19 13:30:06 +02:00
committed by Celtic Minstrel
parent f52c227516
commit 3451c70fec
12 changed files with 32 additions and 40 deletions

View File

@@ -431,7 +431,7 @@ void writeItemsToXml(ticpp::Printer&& data, cScenario& scenario) {
for(size_t i = 0; i < scenario.scen_items.size(); i++) {
data.OpenElement("item");
data.PushAttribute("id", i);
cItem& item = scenario.scen_items[i];
cItem const &item = scenario.scen_items[i];
data.PushElement("variety", item.variety);
data.PushElement("level", item.item_level);
data.PushElement("awkward", item.awkward);