Minor changes

- Implement terrains destroyable by quickfire
- Rename is_weapon() to better reflect its use
This commit is contained in:
2015-01-27 01:09:20 -05:00
parent baf3ec2a9b
commit 33b5116a77
4 changed files with 13 additions and 10 deletions

View File

@@ -1318,7 +1318,7 @@ static bool connect_roads(ter_num_t ter){
void place_road(short q,short r,location where, bool here) {
location draw_loc;
ter_num_t ter;
ter_num_t ter = coord_to_ter(where.x, where.y);
rectangle to_rect;
//rectangle road_rects[2] = {{76,112,80,125},{72,144,90,148}}; // 0 - rl partial 1 - ud partial
// TODO: The duplication of rectangle here shouldn't be necessary...