recover monster thrash numbers and hidden town flags in valleydy

This commit is contained in:
2025-05-14 11:08:17 -05:00
parent 9b2773bec1
commit 331848359f
21 changed files with 63 additions and 20 deletions

View File

@@ -17,6 +17,7 @@
<timer freq="0">0</timer> <timer freq="0">0</timer>
<timer freq="0">0</timer> <timer freq="0">0</timer>
<flags> <flags>
<chop kills="30000" />
<tavern>true</tavern> <tavern>true</tavern>
</flags> </flags>
<item id="0"> <item id="0">

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">16</onenter> <onenter condition="alive">16</onenter>
<onenter condition="dead">16</onenter> <onenter condition="dead">16</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>156</type> <type>156</type>
</item> </item>

View File

@@ -11,7 +11,9 @@
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">0</onenter> <onenter condition="dead">0</onenter>
<timer freq="80">26</timer> <timer freq="80">26</timer>
<flags /> <flags>
<chop kills="30000" />
</flags>
<creature id="0"> <creature id="0">
<type>84</type> <type>84</type>
<attitude>hostile-a</attitude> <attitude>hostile-a</attitude>

View File

@@ -8,7 +8,9 @@
<bounds top="3" left="0" bottom="47" right="47" /> <bounds top="3" left="0" bottom="47" right="47" />
<difficulty>5</difficulty> <difficulty>5</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="75" />
</flags>
<wandering> <wandering>
<monster>188</monster> <monster>188</monster>
<monster>189</monster> <monster>189</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="75" />
</flags>
<item id="0"> <item id="0">
<type>178</type> <type>178</type>
<contained>true</contained> <contained>true</contained>

View File

@@ -9,7 +9,9 @@
<difficulty>2</difficulty> <difficulty>2</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<timer freq="3">41</timer> <timer freq="3">41</timer>
<flags /> <flags>
<chop kills="10" />
</flags>
<item id="0"> <item id="0">
<type>182</type> <type>182</type>
</item> </item>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="44" right="47" /> <bounds top="0" left="0" bottom="44" right="47" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="100" />
</flags>
<wandering> <wandering>
<monster>78</monster> <monster>78</monster>
<monster>78</monster> <monster>78</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>94</type> <type>94</type>
<property>true</property> <property>true</property>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="3" bottom="47" right="47" /> <bounds top="0" left="3" bottom="47" right="47" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>8</type> <type>8</type>
<contained>true</contained> <contained>true</contained>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">1</onenter> <onenter condition="alive">1</onenter>
<onenter condition="dead">1</onenter> <onenter condition="dead">1</onenter>
<flags /> <flags>
<chop kills="34" />
</flags>
<item id="0"> <item id="0">
<type>14</type> <type>14</type>
<contained>true</contained> <contained>true</contained>

View File

@@ -9,7 +9,9 @@
<difficulty>5</difficulty> <difficulty>5</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<timer freq="250">8</timer> <timer freq="250">8</timer>
<flags /> <flags>
<chop kills="90" />
</flags>
<wandering> <wandering>
<monster>82</monster> <monster>82</monster>
<monster>82</monster> <monster>82</monster>

View File

@@ -8,7 +8,10 @@
<bounds top="3" left="3" bottom="28" right="28" /> <bounds top="3" left="3" bottom="28" right="28" />
<difficulty>0</difficulty> <difficulty>0</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags /> <flags>
<chop kills="30000" />
<hidden>true</hidden>
</flags>
<item id="0"> <item id="0">
<type>20</type> <type>20</type>
</item> </item>

View File

@@ -9,7 +9,9 @@
<difficulty>0</difficulty> <difficulty>0</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">6</onenter> <onenter condition="alive">6</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>380</type> <type>380</type>
<property>true</property> <property>true</property>

View File

@@ -8,7 +8,10 @@
<bounds top="0" left="0" bottom="28" right="31" /> <bounds top="0" left="0" bottom="28" right="31" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="2" />
<hidden>true</hidden>
</flags>
<item id="0"> <item id="0">
<type>222</type> <type>222</type>
</item> </item>

View File

@@ -8,7 +8,9 @@
<bounds top="3" left="3" bottom="44" right="44" /> <bounds top="3" left="3" bottom="44" right="44" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>172</type> <type>172</type>
<property>true</property> <property>true</property>

View File

@@ -9,7 +9,9 @@
<difficulty>8</difficulty> <difficulty>8</difficulty>
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">10</onenter> <onenter condition="alive">10</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>17</type> <type>17</type>
<property>true</property> <property>true</property>

View File

@@ -14,7 +14,9 @@
<exit dir="w" x="10" y="35" /> <exit dir="w" x="10" y="35" />
<exit dir="s" x="15" y="40" /> <exit dir="s" x="15" y="40" />
<exit dir="e" x="21" y="33" /> <exit dir="e" x="21" y="33" />
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>19</type> <type>19</type>
</item> </item>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>2</difficulty> <difficulty>2</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="90" />
</flags>
<wandering> <wandering>
<monster>38</monster> <monster>38</monster>
<monster>38</monster> <monster>38</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>3</difficulty> <difficulty>3</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="75" />
</flags>
<wandering> <wandering>
<monster>72</monster> <monster>72</monster>
<monster>72</monster> <monster>72</monster>

View File

@@ -8,7 +8,9 @@
<bounds top="0" left="0" bottom="47" right="47" /> <bounds top="0" left="0" bottom="47" right="47" />
<difficulty>4</difficulty> <difficulty>4</difficulty>
<lighting>dark</lighting> <lighting>dark</lighting>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>51</type> <type>51</type>
</item> </item>

View File

@@ -10,7 +10,9 @@
<lighting>lit</lighting> <lighting>lit</lighting>
<onenter condition="alive">0</onenter> <onenter condition="alive">0</onenter>
<onenter condition="dead">0</onenter> <onenter condition="dead">0</onenter>
<flags /> <flags>
<chop kills="30000" />
</flags>
<item id="0"> <item id="0">
<type>202</type> <type>202</type>
<contained>true</contained> <contained>true</contained>