Move encumbrance calculation functions into cPlayer
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@@ -35,5 +35,4 @@ void record_monst(cCreature* which_m, bool forced=false);
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short place_monster(mon_num_t which,location where,bool forced=false);
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bool summon_monster(mon_num_t which,location where,short duration,eAttitude given_attitude,bool by_party);
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void activate_monsters(short code,short attitude);
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short get_encumbrance(short pc_num);
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mon_num_t get_summon_monster(short summon_class);
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