some actions shouldn't be recorded in every context
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@@ -112,8 +112,8 @@ static bool display_spells_event_filter(cDialog& me, std::string item_hit, eSkil
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return true;
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}
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//short force_spell; // if 100, ignore
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void display_spells(eSkill mode,short force_spell,cDialog* parent) {
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if(recording){
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void display_spells(eSkill mode,short force_spell,cDialog* parent, bool record) {
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if(recording && record){
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std::map<std::string,std::string> info;
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info["mode"] = boost::lexical_cast<std::string>(mode);
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info["force_spell"] = boost::lexical_cast<std::string>(force_spell);
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@@ -174,8 +174,8 @@ static bool display_skills_event_filter(cDialog& me, std::string item_hit, eKeyM
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return true;
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}
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void display_skills(eSkill force_skill,cDialog* parent) {
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if(recording){
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void display_skills(eSkill force_skill,cDialog* parent, bool record) {
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if(recording && record){
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record_action("display_skills", boost::lexical_cast<std::string>(force_skill));
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}
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if(force_skill != eSkill::INVALID)
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