Finally implement the blue hilite tint for the toolbar buttons

This commit is contained in:
2014-04-21 02:27:59 -04:00
parent e6f75206e5
commit 321cd7c2e5

View File

@@ -473,6 +473,7 @@ void main_button_click(short mode,RECT button_rect)
clip_rect(mainPtr, button_rect);
draw_buttons(1);
mainPtr.display();
if (play_sounds == true)
play_sound(37);
else sf::sleep(time_in_ticks(5));
@@ -659,13 +660,10 @@ void draw_buttons(short mode)
dest_rec = win_to_rects[1];
dest_rec.offset(ul);
// TODO: I think this was supposed to tint it blue?
// if (spec_draw == true)
// ForeColor(blueColor);
rect_draw_some_item(buttons_gworld, source_rect, mainPtr, dest_rec);
// Maybe try sf::BlendAdd when spec_draw is true?
// if (spec_draw == true)
// ForeColor(blackColor);
if(spec_draw)
fill_rect(mainPtr, dest_rec, sf::Color::Blue);
else fill_rect(mainPtr, dest_rec, sf::Color::Black);
rect_draw_some_item(buttons_gworld, source_rect, mainPtr, dest_rec, sf::BlendAdd);
}
void reset_text_bar()