From 31d83c00f1d684139d2ec940fe9985aafc6e18bc Mon Sep 17 00:00:00 2001 From: Nat Quayle Nelson Date: Fri, 27 Jan 2023 14:11:56 -0700 Subject: [PATCH] rename INFINITE to INFINITE_AMOUNT --- src/fileio/fileio_scen.cpp | 2 +- src/scenario/shop.hpp | 7 +------ 2 files changed, 2 insertions(+), 7 deletions(-) diff --git a/src/fileio/fileio_scen.cpp b/src/fileio/fileio_scen.cpp index c847454c6..eda093a8a 100644 --- a/src/fileio/fileio_scen.cpp +++ b/src/fileio/fileio_scen.cpp @@ -317,7 +317,7 @@ bool load_scenario_v1(fs::path file_to_load, cScenario& scenario, bool only_head if(info.type == eShopItemType::ITEM) { int end = info.first + info.count; end = min(end, scenario.scen_items.size()); - shop.addItems(info.first, scenario.scen_items.begin() + info.first, scenario.scen_items.begin() + end, cShop::INFINITE); + shop.addItems(info.first, scenario.scen_items.begin() + info.first, scenario.scen_items.begin() + end, cShop::INFINITE_AMOUNT); } else { int max = 62; if(info.type == eShopItemType::ALCHEMY) diff --git a/src/scenario/shop.hpp b/src/scenario/shop.hpp index 3ef26f3e6..d971e2f12 100644 --- a/src/scenario/shop.hpp +++ b/src/scenario/shop.hpp @@ -15,11 +15,6 @@ #include "item.hpp" #include "dialogxml/widgets/pictypes.hpp" // for pic_num_t -// Windows headers are really annoying with their defined constants. -#ifdef INFINITE -#undef INFINITE -#endif - enum class eShopType {NORMAL, ALLOW_DEAD, RANDOM}; enum class eShopPrompt {SHOPPING, HEALING, MAGE, PRIEST, SPELLS, ALCHEMY, TRAINING}; @@ -67,7 +62,7 @@ class cShop { pic_num_t face; size_t firstEmpty() const; public: - static const size_t INFINITE = 0; + static const size_t INFINITE_AMOUNT = 0; cShop(); cShop(eShopType type, eShopPrompt prompt, pic_num_t pic, int adj, std::string name); explicit cShop(std::string name);