Free editor splash image after splash screen
Since it's only used once, there's no need to keep it around.
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@@ -373,6 +373,8 @@ void run_startup_g() {
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break;
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}
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// It's never needed again, so don't keep it in GPU memory
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ResMgr::free<ImageRsrc>("edsplash");
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}
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void load_graphics(){
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