Fix up some invisible dependencies and missing include guards in headers
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@@ -1,5 +1,10 @@
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#ifndef BOE_GAME_GRAPHICS_H
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#define BOE_GAME_GRAPHICS_H
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#include <SFML/Graphics.hpp>
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#include "location.h"
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#include "simpletypes.h"
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enum {
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REFRESH_NONE = 0,
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@@ -59,3 +64,5 @@ ter_num_t get_ground_from_ter(ter_num_t ter);
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ter_num_t get_ter_from_ground(unsigned char ground);
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void draw_startup_anim(bool advance);
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#endif
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