Add new type of item that gives a quest when picked up

This commit is contained in:
2015-02-07 12:42:06 -05:00
parent dcdf5324e7
commit 2e88b55759
12 changed files with 40 additions and 11 deletions

View File

@@ -55,7 +55,7 @@
<led name='bolt' state='off' top='154' left='448' width='90'>Bolts</led>
<led name='missile' state='off' top='169' left='448' width='90'>Missile (no ammo)</led>
<led name='special' state='off' top='184' left='448' width='90'>Special Item</led>
<led name='unused2' state='off' top='199' left='448' width='80'>Unused</led>
<led name='quest' state='off' top='199' left='448' width='80'>Quest</led>
</group>
<pict name="pic" type='dlog' num='16' top='8' left='11'/>
<text size='large' top='6' left='50' width='158' height='16'>Edit an Item Type</text>

View File

@@ -35,6 +35,7 @@
<xs:enumeration value="bolts"/>
<xs:enumeration value="missile"/>
<xs:enumeration value="special"/>
<xs:enumeration value="quest"/>
</xs:restriction>
</xs:simpleType>
<xs:simpleType name="weaponType">