Add new type of item that gives a quest when picked up
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@@ -55,7 +55,7 @@
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<led name='bolt' state='off' top='154' left='448' width='90'>Bolts</led>
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<led name='missile' state='off' top='169' left='448' width='90'>Missile (no ammo)</led>
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<led name='special' state='off' top='184' left='448' width='90'>Special Item</led>
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<led name='unused2' state='off' top='199' left='448' width='80'>Unused</led>
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<led name='quest' state='off' top='199' left='448' width='80'>Quest</led>
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</group>
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<pict name="pic" type='dlog' num='16' top='8' left='11'/>
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<text size='large' top='6' left='50' width='158' height='16'>Edit an Item Type</text>
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@@ -35,6 +35,7 @@
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<xs:enumeration value="bolts"/>
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<xs:enumeration value="missile"/>
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<xs:enumeration value="special"/>
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<xs:enumeration value="quest"/>
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</xs:restriction>
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</xs:simpleType>
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<xs:simpleType name="weaponType">
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