More fmtlib uses
This commit is contained in:
@@ -35,6 +35,7 @@
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#include "boe.menus.hpp"
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#include "boe.menus.hpp"
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#include "replay.hpp"
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#include "replay.hpp"
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#include <boost/lexical_cast.hpp>
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#include <boost/lexical_cast.hpp>
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#include <fmt/format.h>
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#include "winutil.hpp"
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#include "winutil.hpp"
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extern eGameMode overall_mode;
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extern eGameMode overall_mode;
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@@ -639,7 +640,7 @@ void use_item(short pc,short item) {
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if(!the_item.ident)
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if(!the_item.ident)
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name = the_item.name.c_str();
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name = the_item.name.c_str();
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else name = the_item.full_name.c_str();
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else name = the_item.full_name.c_str();
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add_string_to_buf("Use: " + name);
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add_string_to_buf(fmt::format("Use: {}", name));
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if(the_item.variety == eItemType::POTION)
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if(the_item.variety == eItemType::POTION)
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play_sound(56);
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play_sound(56);
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@@ -1116,7 +1117,7 @@ void use_item(short pc,short item) {
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case eSpell::WALL_ICE_BALL: add_string_to_buf(" It shoots a blue sphere."); break;
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case eSpell::WALL_ICE_BALL: add_string_to_buf(" It shoots a blue sphere."); break;
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case eSpell::CHARM_FOE: add_string_to_buf(" It fires a lovely, sparkling beam."); break;
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case eSpell::CHARM_FOE: add_string_to_buf(" It fires a lovely, sparkling beam."); break;
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case eSpell::ANTIMAGIC: add_string_to_buf(" Your hair stands on end."); break;
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case eSpell::ANTIMAGIC: add_string_to_buf(" Your hair stands on end."); break;
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default: add_string_to_buf(" It casts a spell: " + (*spell).name()); break;
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default: add_string_to_buf(fmt::format(" It casts a spell: {}", (*spell).name())); break;
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}
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}
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switch((*spell).need_select) {
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switch((*spell).need_select) {
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case SELECT_NO: break;
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case SELECT_NO: break;
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@@ -1172,7 +1173,7 @@ void use_item(short pc,short item) {
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str1 = str1.substr(0, r1);
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str1 = str1.substr(0, r1);
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}
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}
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r1 = the_item.graphic_num;
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r1 = the_item.graphic_num;
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cStrDlog(str1, str2, "Reading " + the_item.name, r1, PIC_ITEM).show();
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cStrDlog(str1, str2, fmt::format("Reading {}", the_item.name), r1, PIC_ITEM).show();
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break;
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break;
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// Now for all the non-usable abilities. These are enumerated here so that the compiler can catch if we've missed one.
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// Now for all the non-usable abilities. These are enumerated here so that the compiler can catch if we've missed one.
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case eItemAbil::ACCURACY: case eItemAbil::ANTIMAGIC_WEAPON: case eItemAbil::ASPTONGUE: case eItemAbil::BOOST_MAGIC:
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case eItemAbil::ACCURACY: case eItemAbil::ANTIMAGIC_WEAPON: case eItemAbil::ASPTONGUE: case eItemAbil::BOOST_MAGIC:
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@@ -2126,7 +2127,7 @@ void run_special(eSpecCtx which_mode, eSpecCtxType which_type, spec_num_t start_
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case eSpecCtxType::OUTDOOR: type = "outdoors" ; break;
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case eSpecCtxType::OUTDOOR: type = "outdoors" ; break;
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case eSpecCtxType::TOWN: type = "town"; break;
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case eSpecCtxType::TOWN: type = "town"; break;
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}
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}
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add_string_to_buf("Warning: Null " + type + " special called (ID " + std::to_string(cur_spec) + ") - was this intended?", 4);
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add_string_to_buf(fmt::format("Warning: Null {} special called (ID {}) - was this intended?", type, cur_spec), 4);
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}
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}
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general_spec(ctx);
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general_spec(ctx);
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break;
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break;
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@@ -2180,7 +2181,7 @@ cSpecial get_node(spec_num_t cur_spec, eSpecCtxType cur_spec_type) {
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switch(cur_spec_type) {
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switch(cur_spec_type) {
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case eSpecCtxType::SCEN:
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case eSpecCtxType::SCEN:
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if(cur_spec != minmax(0,univ.scenario.scen_specials.size() - 1,cur_spec)) {
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if(cur_spec != minmax(0,univ.scenario.scen_specials.size() - 1,cur_spec)) {
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showError("The scenario called a scenario special node out of range: " + std::to_string(cur_spec));
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showError(fmt::format("The scenario called a scenario special node out of range: {}", cur_spec));
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return dummy_node;
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return dummy_node;
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}
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}
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return univ.scenario.scen_specials[cur_spec];
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return univ.scenario.scen_specials[cur_spec];
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@@ -2190,7 +2191,7 @@ cSpecial get_node(spec_num_t cur_spec, eSpecCtxType cur_spec_type) {
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return dummy_node;
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return dummy_node;
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}
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}
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if(cur_spec != minmax(0,univ.out->specials.size() - 1,cur_spec)) {
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if(cur_spec != minmax(0,univ.out->specials.size() - 1,cur_spec)) {
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showError("The scenario called an outdoor special node out of range: " + std::to_string(cur_spec));
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showError(fmt::format("The scenario called an outdoor special node out of range: {}", cur_spec));
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return dummy_node;
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return dummy_node;
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}
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}
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return univ.out->specials[cur_spec];
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return univ.out->specials[cur_spec];
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@@ -2200,7 +2201,7 @@ cSpecial get_node(spec_num_t cur_spec, eSpecCtxType cur_spec_type) {
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return dummy_node;
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return dummy_node;
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}
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}
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if(cur_spec != minmax(0,univ.town->specials.size() - 1,cur_spec)) {
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if(cur_spec != minmax(0,univ.town->specials.size() - 1,cur_spec)) {
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showError("The scenario called a town special node out of range: " + std::to_string(cur_spec));
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showError(fmt::format("The scenario called a town special node out of range: {}", cur_spec));
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return dummy_node;
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return dummy_node;
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}
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}
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return univ.town->specials[cur_spec];
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return univ.town->specials[cur_spec];
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@@ -2551,7 +2552,7 @@ void general_spec(const runtime_state& ctx) {
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add_string_to_buf("You have completed a quest!");
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add_string_to_buf("You have completed a quest!");
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if(quest.gold > 0) {
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if(quest.gold > 0) {
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int gold = quest.gold;
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int gold = quest.gold;
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add_string_to_buf(" Received " + std::to_string(gold) + " as a reward.");
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add_string_to_buf(fmt::format(" Received {} as a reward.", gold));
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give_gold(gold, true);
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give_gold(gold, true);
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}
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}
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if(quest.xp > 0)
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if(quest.xp > 0)
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@@ -2561,7 +2562,7 @@ void general_spec(const runtime_state& ctx) {
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break;
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break;
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}
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}
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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if(check_mess) handle_message(ctx);
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if(check_mess) handle_message(ctx);
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@@ -2705,7 +2706,7 @@ void oneshot_spec(const runtime_state& ctx) {
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case eSpecType::ONCE_DISPLAY_MSG:
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case eSpecType::ONCE_DISPLAY_MSG:
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break; // Nothing to do here, but need to include it to prevent the below error from showing.
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break; // Nothing to do here, but need to include it to prevent the below error from showing.
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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if(check_mess) {
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if(check_mess) {
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@@ -3319,7 +3320,7 @@ void affect_spec(const runtime_state& ctx) {
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}
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}
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break;
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break;
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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if(check_mess) {
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if(check_mess) {
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@@ -3796,7 +3797,7 @@ void ifthen_spec(const runtime_state& ctx) {
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ctx.next_spec = spec.ex1c;
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ctx.next_spec = spec.ex1c;
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break;
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break;
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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if(check_mess) {
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if(check_mess) {
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@@ -4181,7 +4182,7 @@ void townmode_spec(const runtime_state& ctx) {
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case eSpecType::TOWN_SET_ATTITUDE:{
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case eSpecType::TOWN_SET_ATTITUDE:{
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int num_monst = univ.town.monst.size();
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int num_monst = univ.town.monst.size();
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if((spec.ex1a < 0) || (spec.ex1a >= num_monst)){
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if((spec.ex1a < 0) || (spec.ex1a >= num_monst)){
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showError("Tried to change the attitude of nonexistent monster " + std::to_string(spec.ex1a) + " of 0..." + std::to_string(num_monst));
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showError(fmt::format("Tried to change the attitude of nonexistent monster {} of 0...{}", spec.ex1a, num_monst));
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break;
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break;
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}
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}
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if(spec.ex1b < 0 || spec.ex1b > 3){
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if(spec.ex1b < 0 || spec.ex1b > 3){
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@@ -4397,7 +4398,7 @@ void townmode_spec(const runtime_state& ctx) {
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sf::sleep(sf::seconds(spec.ex2b));
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sf::sleep(sf::seconds(spec.ex2b));
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break;
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break;
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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if(check_mess) {
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if(check_mess) {
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@@ -4533,7 +4534,7 @@ void rect_spec(const runtime_state& ctx){
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else take_explored(l.x, l.y);
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else take_explored(l.x, l.y);
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break;
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break;
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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}
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}
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@@ -4580,7 +4581,7 @@ void outdoor_spec(const runtime_state& ctx){
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case eSpecType::OUT_FORCE_TOWN: {
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case eSpecType::OUT_FORCE_TOWN: {
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short town = spec.ex1a;
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short town = spec.ex1a;
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if(town < 0 || town >= univ.scenario.towns.size()){
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if(town < 0 || town >= univ.scenario.towns.size()){
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showError("The scenario attempted to put the party in a nonexistent town: " + std::to_string(town));
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showError(fmt::format("The scenario attempted to put the party in a nonexistent town: {}", town));
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break;
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break;
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}
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}
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size_t town_dim = univ.scenario.towns[town]->max_dim;
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size_t town_dim = univ.scenario.towns[town]->max_dim;
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@@ -4598,7 +4599,7 @@ void outdoor_spec(const runtime_state& ctx){
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}
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}
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break;
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break;
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default:
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default:
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showError("Special node type \"" + (*cur_node.type).name() + "\" is either miscategorized or unimplemented!");
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showError(fmt::format("Special node type \"{}\" is either miscategorized or unimplemented!", (*cur_node.type).name()));
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break;
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break;
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}
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}
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