Nuke nearly all of the unused local variables
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@@ -307,7 +307,6 @@ void Handle_One_Event()
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static const long fiveTicks = time_in_ticks(5).asMilliseconds();
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static const long twentyTicks = time_in_ticks(20).asMilliseconds();
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static const long fortyTicks = time_in_ticks(40).asMilliseconds();
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long menu_choice;
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bool event_in_dialog = false;
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through_sending();
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@@ -540,8 +539,6 @@ void Mouse_Pressed()
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{
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// TODO: What about other windows?
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// sf::Window& the_window = mainPtr;
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short the_part,choice,i,content_part;
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long menu_choice;
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if (had_text_freeze > 0) {
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had_text_freeze--;
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return;
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@@ -1032,7 +1029,6 @@ void incidental_noises(bool on_surface){
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void pause(short length)
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{
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long len;
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unsigned long dummy;
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len = (long) length;
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