Nuke nearly all of the unused local variables
This commit is contained in:
@@ -951,7 +951,6 @@ void put_item_graphics(cDialog& me)
|
||||
bool display_item_event_filter(cDialog& me, std::string id, eKeyMod mods)
|
||||
{
|
||||
cItemRec item;
|
||||
short i;
|
||||
|
||||
if(id == "done") {
|
||||
me.toast();
|
||||
@@ -1210,8 +1209,6 @@ short get_num_of_items(short max_num)
|
||||
//town_num; // Will be 0 - 200 for town, 200 - 290 for outdoors
|
||||
//short sign_type; // terrain type
|
||||
{
|
||||
|
||||
short item_hit;
|
||||
char sign_text[256];
|
||||
|
||||
make_cursor_sword();
|
||||
@@ -1480,9 +1477,6 @@ bool get_text_response_event_filter(cDialog& me, std::string item_hit, eKeyMod m
|
||||
|
||||
std::string get_text_response(short dlg,short parent_num)
|
||||
{
|
||||
|
||||
short item_hit,i;
|
||||
|
||||
make_cursor_sword();
|
||||
|
||||
cDialog strPanel("get-response.xml");
|
||||
|
Reference in New Issue
Block a user