Nuke nearly all of the unused local variables

This commit is contained in:
2014-04-15 02:54:16 -04:00
parent e73d14e0ee
commit 2b924101d6
22 changed files with 17 additions and 95 deletions

View File

@@ -951,7 +951,6 @@ void put_item_graphics(cDialog& me)
bool display_item_event_filter(cDialog& me, std::string id, eKeyMod mods)
{
cItemRec item;
short i;
if(id == "done") {
me.toast();
@@ -1210,8 +1209,6 @@ short get_num_of_items(short max_num)
//town_num; // Will be 0 - 200 for town, 200 - 290 for outdoors
//short sign_type; // terrain type
{
short item_hit;
char sign_text[256];
make_cursor_sword();
@@ -1480,9 +1477,6 @@ bool get_text_response_event_filter(cDialog& me, std::string item_hit, eKeyMod m
std::string get_text_response(short dlg,short parent_num)
{
short item_hit,i;
make_cursor_sword();
cDialog strPanel("get-response.xml");