Make Windows build use the new app icons

This commit is contained in:
2015-02-21 21:28:21 -05:00
parent 3a02a85e99
commit 2b8374269a
6 changed files with 18 additions and 18 deletions

View File

@@ -31,7 +31,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_BLADESOFEXILE ICON "../../../Win32/game/Resources/BLADEXIL.ICO"
IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Icon.ico"
/////////////////////////////////////////////////////////////////////////////
//

View File

@@ -122,9 +122,6 @@
<ItemGroup>
<ResourceCompile Include="Blades of Exile.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\game\Resources\BLADEXIL.ICO" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\boe.actions.cpp" />
<ClCompile Include="..\..\boe.combat.cpp" />
@@ -159,6 +156,9 @@
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@@ -93,11 +93,6 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\game\Resources\BLADEXIL.ICO">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\boe.actions.cpp">
<Filter>Source Files</Filter>
@@ -166,4 +161,9 @@
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

View File

@@ -26,7 +26,7 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_BLADESOFEXILE ICON "../../../Win32/scenedit/BLSCENED.ICO"
IDI_BLADESOFEXILE ICON "../../../rsrc/icons/win/BOE Editor.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////

View File

@@ -88,9 +88,6 @@
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\scenedit\scen.actions.cpp" />
<ClCompile Include="..\..\scenedit\scen.btnmg.cpp" />
@@ -127,6 +124,9 @@
<ItemGroup>
<ResourceCompile Include="Scen Editor.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>

View File

@@ -14,11 +14,6 @@
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\scenedit\scen.actions.cpp">
<Filter>Source Files</Filter>
@@ -85,4 +80,9 @@
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>