Fix the blue arrows for look mode
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@@ -1636,13 +1636,12 @@ void boom_space(location where,short mode,short type,short damage,short sound)
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void draw_pointing_arrows()
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void draw_pointing_arrows()
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{
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{
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//RECT sources[4] = {{65,46,73,54},{56,46,64,54},{56,37,64,45},{65,37,73,45}};
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// TODO: The duplication of RECT here shouldn't be necessary...
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// TODO: The duplication of here shouldn't be necessary...
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RECT sources[4] = {
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RECT sources[4] = {
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RECT{352,58,360,76}, // up
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RECT{352,28,360,36}, // up
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RECT{352,20,360,38}, // left
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RECT{352,10,360,18}, // left
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RECT{352,01,360,19}, // down
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RECT{352,01,360,9}, // down
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RECT{352,39,360,57} // right
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RECT{352,19,360,27} // right
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};
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};
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RECT dests[8] = {RECT{7,100,15,108},RECT{7,170,15,178},RECT{140,7,148,15},RECT{212,7,220,15},
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RECT dests[8] = {RECT{7,100,15,108},RECT{7,170,15,178},RECT{140,7,148,15},RECT{212,7,220,15},
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RECT{346,100,354,108},RECT{346,170,354,178},RECT{140,274,148,282},RECT{212,274,220,282}};
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RECT{346,100,354,108},RECT{346,170,354,178},RECT{140,274,148,282},RECT{212,274,220,282}};
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