Scenario Editor: try improve the scenario events' edition...
This commit is contained in:
@@ -2,15 +2,24 @@
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<dialog defbtn='okay'>
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<!-- OK button -->
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<!-- OK button -->
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<field name='time1' top='133' left='130' width='67' height='16'/>
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<text name='id1' top='133' left='130' width='20' height='16'/>
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<field name='time2' top='161' left='130' width='67' height='16'/>
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<text name='id2' top='161' left='130' width='20' height='16'/>
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<field name='time3' top='189' left='130' width='67' height='16'/>
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<text name='id3' top='189' left='130' width='20' height='16'/>
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<field name='time4' top='217' left='130' width='67' height='16'/>
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<text name='id4' top='217' left='130' width='20' height='16'/>
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<field name='time5' top='245' left='130' width='67' height='16'/>
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<text name='id5' top='245' left='130' width='20' height='16'/>
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<field name='time6' top='273' left='130' width='67' height='16'/>
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<text name='id6' top='273' left='130' width='20' height='16'/>
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<field name='time7' top='301' left='130' width='67' height='16'/>
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<text name='id7' top='301' left='130' width='20' height='16'/>
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<field name='time8' top='329' left='130' width='67' height='16'/>
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<text name='id8' top='329' left='130' width='20' height='16'/>
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<field name='time9' top='357' left='130' width='67' height='16'/>
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<text name='id9' top='357' left='130' width='20' height='16'/>
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<field name='time1' top='133' left='160' width='67' height='16'/>
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<field name='time2' top='161' left='160' width='67' height='16'/>
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<field name='time3' top='189' left='160' width='67' height='16'/>
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<field name='time4' top='217' left='160' width='67' height='16'/>
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<field name='time5' top='245' left='160' width='67' height='16'/>
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<field name='time6' top='273' left='160' width='67' height='16'/>
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<field name='time7' top='301' left='160' width='67' height='16'/>
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<field name='time8' top='329' left='160' width='67' height='16'/>
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<field name='time9' top='357' left='160' width='67' height='16'/>
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<field name='node1' top='133' left='270' width='39' height='16'/>
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<field name='node1' top='133' left='270' width='39' height='16'/>
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<field name='node2' top='161' left='270' width='39' height='16'/>
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<field name='node2' top='161' left='270' width='39' height='16'/>
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<field name='node3' top='189' left='270' width='39' height='16'/>
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<field name='node3' top='189' left='270' width='39' height='16'/>
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@@ -21,8 +30,8 @@
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<field name='node8' top='329' left='270' width='39' height='16'/>
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<field name='node8' top='329' left='270' width='39' height='16'/>
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<field name='node9' top='357' left='270' width='39' height='16'/>
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<field name='node9' top='357' left='270' width='39' height='16'/>
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<text framed='true' top='125' left='120' width='310' height='252'/>
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<text framed='true' top='125' left='120' width='310' height='252'/>
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<button name='up' type='up' def-key='up' top='100' left='342'/>
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<button name='up' type='up' def-key='up' top='100' left='362'/>
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<button name='down' type='down' def-key='down' top='380' left='342'/>
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<button name='down' type='down' def-key='down' top='380' left='362'/>
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<button name='cancel' type='regular' top='410' left='340'>Cancel</button>
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<button name='cancel' type='regular' top='410' left='340'>Cancel</button>
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<button name='okay' type='regular' top='410' left='406'>OK</button>
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<button name='okay' type='regular' top='410' left='406'>OK</button>
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<pict type='dlog' num='16' top='8' left='8'/>
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<pict type='dlog' num='16' top='8' left='8'/>
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@@ -35,8 +44,9 @@
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<text top='81' left='50' width='439' height='14'>
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<text top='81' left='50' width='439' height='14'>
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For more information on how this works, see the documentation.
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For more information on how this works, see the documentation.
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</text>
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</text>
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<text top='97' left='102' width='135' height='28'>Number of moves between each call.</text>
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<text top='97' left='120' width='20' height='28'>Id</text>
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<text top='97' left='239' width='131' height='28'>Scenario special node to call.</text>
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<text top='97' left='145' width='120' height='28'>Number of moves between each call.</text>
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<text top='97' left='259' width='131' height='28'>Scenario special node to call.</text>
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<text top='246' left='2' width='119' height='106'>
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<text top='246' left='2' width='119' height='106'>
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Note: If you leave the time between calls at 0, no special node is called.
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Note: If you leave the time between calls at 0, no special node is called.
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Don't have special nodes called too often ... it slows the game down.
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Don't have special nodes called too often ... it slows the game down.
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@@ -3113,6 +3113,7 @@ static void put_scenario_events(cDialog& me, ::cTimersState const &state)
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me["down"].show();
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me["down"].show();
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for(size_t i = 0; first_item+i < state.timers.size() && i < state.num_items; i++) {
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for(size_t i = 0; first_item+i < state.timers.size() && i < state.num_items; i++) {
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std::string id = std::to_string(i + 1);
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std::string id = std::to_string(i + 1);
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me["id" + id].setText(std::to_string(first_item+i));
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me["time" + id].setTextToNum(state.timers[first_item+i].time);
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me["time" + id].setTextToNum(state.timers[first_item+i].time);
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me["node" + id].setTextToNum(state.timers[first_item+i].node);
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me["node" + id].setTextToNum(state.timers[first_item+i].node);
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}
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}
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@@ -3127,14 +3128,14 @@ static bool display_scenario_events(cDialog& me, ::cTimersState &state, std::str
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if (item=="up") {
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if (item=="up") {
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if (state.first_item<=0)
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if (state.first_item<=0)
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return false;
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return false;
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--state.first_item;
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state.first_item=std::max(state.num_items,state.first_item)-state.num_items;
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put_scenario_events(me, state);
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put_scenario_events(me, state);
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return true;
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return true;
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}
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}
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if (item=="down") {
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if (item=="down") {
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if (state.first_item+state.num_items>=state.timers.size())
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if (state.first_item+state.num_items>=state.timers.size())
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return false;
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return false;
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++state.first_item;
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state.first_item=std::min(state.timers.size()-state.num_items,state.first_item+state.num_items);
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put_scenario_events(me, state);
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put_scenario_events(me, state);
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return true;
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return true;
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}
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}
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