Make everything display correctly on the main game screen
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@@ -104,7 +104,7 @@ void draw_one_terrain_spot (short i,short j,short terrain_to_draw) ////
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return;
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}
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terrain_there[i][j] = 300;
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fill_rect(terrain_screen_gworld, where_draw, sf::Color::White);
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fill_rect(terrain_screen_gworld, where_draw, sf::Color::Black);
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return;
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}
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////
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