From 2a02b46b3beed01f1c8199afc01a5f271036023f Mon Sep 17 00:00:00 2001 From: Nat Quayle Nelson Date: Mon, 10 Feb 2025 10:19:19 -0600 Subject: [PATCH] Escape cancel look mode in combat and outdoors --- src/game/boe.actions.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/boe.actions.cpp b/src/game/boe.actions.cpp index 08d11997..8c4bc3f0 100644 --- a/src/game/boe.actions.cpp +++ b/src/game/boe.actions.cpp @@ -2470,7 +2470,7 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){ handle_spellcast(last_spellcast_type, did_something, need_redraw, need_reprint); break; // Cancel look - case MODE_LOOK_TOWN: + case MODE_LOOK_TOWN: case MODE_LOOK_COMBAT: case MODE_LOOK_OUTDOORS: handle_begin_look(false, need_redraw, need_reprint); break; // Cancel talk