Refactor the game event loop and add menus to the Linux build
Patch from @x-qq Addresses #195
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@@ -334,3 +334,10 @@ void set_up_apple_events(int argc, char* argv[]) {
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post_load();
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}
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}
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bool menuBarProcessEvent(const sf::Event&) {
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return false;
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}
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void drawMenuBar() {
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}
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