Fix crash when initiating conversation via special node
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@@ -844,10 +844,10 @@ static void place_talk_face() {
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cPict::drawAt(mainPtr, face_rect, store_talk_face_pic, PIC_CUSTOM_TALK, false);
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}
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else {
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if(face_to_draw == NO_PIC) {
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short i = get_monst_picnum(store_monst_type);
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if(face_to_draw == NO_PIC)
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cPict::drawAt(mainPtr, face_rect, i, get_monst_pictype(store_monst_type), false);
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else cPict::drawAt(mainPtr, face_rect, face_to_draw, PIC_TALK, false);
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} else cPict::drawAt(mainPtr, face_rect, face_to_draw, PIC_TALK, false);
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}
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}
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