Fixed a few errors from the previous revision, and nuked some of the compiler errors.
git-svn-id: http://openexile.googlecode.com/svn/trunk@46 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -386,7 +386,7 @@ void make_sleep_cloud(short i,short j)
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//}
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void make_sfx(short i,short j, short type)
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{
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unsigned char ter, cur_sfx, new_sfx;
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unsigned short ter;
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if (get_obscurity(i,j) > 0)
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return;
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@@ -442,4 +442,4 @@ void spread_sfx(short type,short prob)
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if ((univ.town->terrain(i,j) < 5) && (get_ran(1,1,100) <= prob))
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make_sfx(i,j,type);
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}
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}
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