Fixed a few errors from the previous revision, and nuked some of the compiler errors.
git-svn-id: http://openexile.googlecode.com/svn/trunk@46 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -62,7 +62,7 @@ extern short cur_viewing_mode,user_given_password;
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extern cTown* town;
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//extern big_tr_type t_d;
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//extern short town_type; // 0 - big 1 - ave 2 - small
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extern short max_dim[3],mode_count,to_create;
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extern short /*max_dim[3],*/mode_count,to_create;
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extern unsigned char template_terrain[64][64];
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extern cItemRec item_list[400];
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extern cScenario scenario;
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