Overhaul the text buffer

This commit is contained in:
2025-04-22 14:48:56 -05:00
parent bbbe8b2fed
commit 2724c1bd6a
3 changed files with 112 additions and 155 deletions

View File

@@ -50,7 +50,7 @@ using clara::ParserResult;
using clara::ParseResultType;
bool All_Done = false;
short had_text_freeze = 0,num_fonts;
short num_fonts;
bool first_startup_update = true;
bool first_sound_played = false,spell_forced = false;
bool party_in_memory = false;
@@ -1336,10 +1336,6 @@ int last_window_x = 0;
int last_window_y = 0;
void handle_one_event(const sf::Event& event, cFramerateLimiter& fps_limiter) {
// What does this do and should it be here?
through_sending();
// What does this do and should it be here?
clear_sound_memory();
@@ -1468,13 +1464,6 @@ void redraw_everything() {
}
void Mouse_Pressed(const sf::Event& event, cFramerateLimiter& fps_limiter) {
// What is this stuff? Why is it here?
if(had_text_freeze > 0) {
had_text_freeze--;
return;
}
if(overall_mode == MODE_STARTUP) {
All_Done = handle_startup_press({event.mouseButton.x, event.mouseButton.y});
} else {