Moved project;

This commit is contained in:
Mark Clark
2018-02-25 22:54:48 -05:00
parent be7ddb7948
commit 265f959ecf
15 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,120 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.40629.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Blades of Exile", "Game\Blades of Exile.vcxproj", "{A0C19353-478B-4F21-9FE3-FA8EE4D15147}"
ProjectSection(ProjectDependencies) = postProject
{1347FE79-73BD-4176-9280-0FE39E3534E2} = {1347FE79-73BD-4176-9280-0FE39E3534E2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Common", "Common\Common.vcxproj", "{1347FE79-73BD-4176-9280-0FE39E3534E2}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Char Editor", "PcEdit\Char Editor.vcxproj", "{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}"
ProjectSection(ProjectDependencies) = postProject
{1347FE79-73BD-4176-9280-0FE39E3534E2} = {1347FE79-73BD-4176-9280-0FE39E3534E2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Scen Editor", "ScenEdit\Scen Editor.vcxproj", "{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}"
ProjectSection(ProjectDependencies) = postProject
{1347FE79-73BD-4176-9280-0FE39E3534E2} = {1347FE79-73BD-4176-9280-0FE39E3534E2}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Installer", "Installer\Installer.vcxproj", "{59E9014C-BEC0-45BA-B75C-B36F6B05A810}"
ProjectSection(ProjectDependencies) = postProject
{A0C19353-478B-4F21-9FE3-FA8EE4D15147} = {A0C19353-478B-4F21-9FE3-FA8EE4D15147}
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C} = {3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA} = {87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OBoE Tests", "OBoE Tests\OBoE Tests.vcxproj", "{6152336C-C003-4BAF-BC96-11B25A8954FC}"
ProjectSection(ProjectDependencies) = postProject
{1347FE79-73BD-4176-9280-0FE39E3534E2} = {1347FE79-73BD-4176-9280-0FE39E3534E2}
EndProjectSection
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Mixed Platforms = Debug|Mixed Platforms
Debug|Win32 = Debug|Win32
Debug|x86 = Debug|x86
Release|Mixed Platforms = Release|Mixed Platforms
Release|Win32 = Release|Win32
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|Win32.ActiveCfg = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|Win32.Build.0 = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|x86.ActiveCfg = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Debug|x86.Build.0 = Debug|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|Mixed Platforms.Build.0 = Release|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|Win32.ActiveCfg = Release|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|Win32.Build.0 = Release|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|x86.ActiveCfg = Release|Win32
{A0C19353-478B-4F21-9FE3-FA8EE4D15147}.Release|x86.Build.0 = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|Win32.ActiveCfg = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|Win32.Build.0 = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|x86.ActiveCfg = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Debug|x86.Build.0 = Debug|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|Mixed Platforms.Build.0 = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|Win32.ActiveCfg = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|Win32.Build.0 = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|x86.ActiveCfg = Release|Win32
{1347FE79-73BD-4176-9280-0FE39E3534E2}.Release|x86.Build.0 = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|Win32.ActiveCfg = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|Win32.Build.0 = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|x86.ActiveCfg = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Debug|x86.Build.0 = Debug|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|Mixed Platforms.Build.0 = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|Win32.ActiveCfg = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|Win32.Build.0 = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|x86.ActiveCfg = Release|Win32
{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}.Release|x86.Build.0 = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|Win32.ActiveCfg = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|Win32.Build.0 = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|x86.ActiveCfg = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Debug|x86.Build.0 = Debug|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|Mixed Platforms.Build.0 = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|Win32.ActiveCfg = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|Win32.Build.0 = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|x86.ActiveCfg = Release|Win32
{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}.Release|x86.Build.0 = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Debug|Win32.ActiveCfg = Debug|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Debug|Win32.Build.0 = Debug|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Debug|x86.ActiveCfg = Debug|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Debug|x86.Build.0 = Debug|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|Mixed Platforms.Build.0 = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|Win32.ActiveCfg = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|Win32.Build.0 = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|x86.ActiveCfg = Release|Win32
{59E9014C-BEC0-45BA-B75C-B36F6B05A810}.Release|x86.Build.0 = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|Mixed Platforms.ActiveCfg = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|Mixed Platforms.Build.0 = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|Win32.ActiveCfg = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|Win32.Build.0 = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|x86.ActiveCfg = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Debug|x86.Build.0 = Debug|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|Mixed Platforms.ActiveCfg = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|Mixed Platforms.Build.0 = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|Win32.ActiveCfg = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|Win32.Build.0 = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|x86.ActiveCfg = Release|Win32
{6152336C-C003-4BAF-BC96-11B25A8954FC}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

View File

@@ -0,0 +1,429 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<Xml Include="..\..\..\rsrc\dialogs\1str-lg.xml" />
<Xml Include="..\..\..\rsrc\dialogs\1str-title-lg.xml" />
<Xml Include="..\..\..\rsrc\dialogs\1str-title.xml" />
<Xml Include="..\..\..\rsrc\dialogs\1str.xml" />
<Xml Include="..\..\..\rsrc\dialogs\2str-lg.xml" />
<Xml Include="..\..\..\rsrc\dialogs\2str-title-lg.xml" />
<Xml Include="..\..\..\rsrc\dialogs\2str-title.xml" />
<Xml Include="..\..\..\rsrc\dialogs\2str.xml" />
<Xml Include="..\..\..\rsrc\dialogs\abort-game.xml" />
<Xml Include="..\..\..\rsrc\dialogs\about-boe.xml" />
<Xml Include="..\..\..\rsrc\dialogs\about-pced.xml" />
<Xml Include="..\..\..\rsrc\dialogs\about-scened.xml" />
<Xml Include="..\..\..\rsrc\dialogs\add-new-sheet.xml" />
<Xml Include="..\..\..\rsrc\dialogs\add-random-items.xml" />
<Xml Include="..\..\..\rsrc\dialogs\adventure-notes.xml" />
<Xml Include="..\..\..\rsrc\dialogs\attack-friendly.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-button.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-lever.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-portal.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-slope-down.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-slope-up.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-stair-down.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-stair-up.xml" />
<Xml Include="..\..\..\rsrc\dialogs\basic-trap.xml" />
<Xml Include="..\..\..\rsrc\dialogs\boat-bridge.xml" />
<Xml Include="..\..\..\rsrc\dialogs\cast-spell.xml" />
<Xml Include="..\..\..\rsrc\dialogs\change-terrain.xml" />
<Xml Include="..\..\..\rsrc\dialogs\choose-bg.xml" />
<Xml Include="..\..\..\rsrc\dialogs\choose-pict.xml" />
<Xml Include="..\..\..\rsrc\dialogs\choose-string.xml" />
<Xml Include="..\..\..\rsrc\dialogs\clear-items-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\confirm-interrupt.xml" />
<Xml Include="..\..\..\rsrc\dialogs\congrats-save.xml" />
<Xml Include="..\..\..\rsrc\dialogs\convert-pics-now.xml" />
<Xml Include="..\..\..\rsrc\dialogs\dark-slope-down.xml" />
<Xml Include="..\..\..\rsrc\dialogs\dark-slope-up.xml" />
<Xml Include="..\..\..\rsrc\dialogs\data-dump-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\delete-pc-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\delete-town-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\discard-special-node.xml" />
<Xml Include="..\..\..\rsrc\dialogs\drop-item-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-boats.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-day.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-dialog-text.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-horses.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-intro.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-item-abils.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-item-shortcut.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-item.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-general.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-missile.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-radiate.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-special.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-summon.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-monster-abils.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-monster.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-outdoor-details.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-outdoor-encounter.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-party.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-personality.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-placed-item.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-quest.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-save-rects.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-scenario-details.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-scenario-events.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-shop-item.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-shop-special.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-shop.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-sign.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-sounds.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-special-assign.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-special-item.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-special-node.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-special-text-sm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-special-text.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-talk-node.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-ter-obj.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-terrain.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-text.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-town-advanced.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-town-details.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-town-events.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-town-varying.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-town-wandering.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-townperson-advanced.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-townperson.xml" />
<Xml Include="..\..\..\rsrc\dialogs\edit-xp.xml" />
<Xml Include="..\..\..\rsrc\dialogs\event-journal.xml" />
<Xml Include="..\..\..\rsrc\dialogs\get-items.xml" />
<Xml Include="..\..\..\rsrc\dialogs\get-mabil-num.xml" />
<Xml Include="..\..\..\rsrc\dialogs\get-num.xml" />
<Xml Include="..\..\..\rsrc\dialogs\get-response.xml" />
<Xml Include="..\..\..\rsrc\dialogs\graphic-sheets.xml" />
<Xml Include="..\..\..\rsrc\dialogs\graphic-types.xml" />
<Xml Include="..\..\..\rsrc\dialogs\have-no-pics.xml" />
<Xml Include="..\..\..\rsrc\dialogs\have-only-full-pics.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-combat.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-contest.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-debug.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-distributing.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-editing.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-fields.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-hints.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-inventory.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-magic.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-outdoor.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-party.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-testing.xml" />
<Xml Include="..\..\..\rsrc\dialogs\help-town.xml" />
<Xml Include="..\..\..\rsrc\dialogs\inventory-full.xml" />
<Xml Include="..\..\..\rsrc\dialogs\item-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\job-board.xml" />
<Xml Include="..\..\..\rsrc\dialogs\keep-stored-items.xml" />
<Xml Include="..\..\..\rsrc\dialogs\leave-scenario.xml" />
<Xml Include="..\..\..\rsrc\dialogs\leave-town.xml" />
<Xml Include="..\..\..\rsrc\dialogs\locked-door-action.xml" />
<Xml Include="..\..\..\rsrc\dialogs\make-scenario1.xml" />
<Xml Include="..\..\..\rsrc\dialogs\make-scenario2.xml" />
<Xml Include="..\..\..\rsrc\dialogs\many-str.xml" />
<Xml Include="..\..\..\rsrc\dialogs\monster-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\must-delete-in-order.xml" />
<Xml Include="..\..\..\rsrc\dialogs\need-party.xml" />
<Xml Include="..\..\..\rsrc\dialogs\new-party.xml" />
<Xml Include="..\..\..\rsrc\dialogs\new-town.xml" />
<Xml Include="..\..\..\rsrc\dialogs\no-scenarios.xml" />
<Xml Include="..\..\..\rsrc\dialogs\not-at-edge.xml" />
<Xml Include="..\..\..\rsrc\dialogs\not-split.xml" />
<Xml Include="..\..\..\rsrc\dialogs\party-death.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pc-alchemy-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pc-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pc-spell-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-pc-name.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-potion.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-prefab-scen.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-race-abil.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-scenario.xml" />
<Xml Include="..\..\..\rsrc\dialogs\pick-spec-type.xml" />
<Xml Include="..\..\..\rsrc\dialogs\preferences.xml" />
<Xml Include="..\..\..\rsrc\dialogs\quest-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\quit-confirm-nosave.xml" />
<Xml Include="..\..\..\rsrc\dialogs\quit-confirm-save.xml" />
<Xml Include="..\..\..\rsrc\dialogs\removed-special-items.xml" />
<Xml Include="..\..\..\rsrc\dialogs\resize-outdoors.xml" />
<Xml Include="..\..\..\rsrc\dialogs\restart-game.xml" />
<Xml Include="..\..\..\rsrc\dialogs\reunite-first.xml" />
<Xml Include="..\..\..\rsrc\dialogs\reunited.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-before-close.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-before-load.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-before-quit.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-before-revert.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-close.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-open.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-quit.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-revert.xml" />
<Xml Include="..\..\..\rsrc\dialogs\save-section-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\scen-version-mismatch.xml" />
<Xml Include="..\..\..\rsrc\dialogs\select-import-town.xml" />
<Xml Include="..\..\..\rsrc\dialogs\select-pc.xml" />
<Xml Include="..\..\..\rsrc\dialogs\select-sector.xml" />
<Xml Include="..\..\..\rsrc\dialogs\select-town-edit.xml" />
<Xml Include="..\..\..\rsrc\dialogs\select-town-enter.xml" />
<Xml Include="..\..\..\rsrc\dialogs\set-area-desc.xml" />
<Xml Include="..\..\..\rsrc\dialogs\set-not-owned.xml" />
<Xml Include="..\..\..\rsrc\dialogs\set-out-start-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\set-sdf.xml" />
<Xml Include="..\..\..\rsrc\dialogs\set-start-loc.xml" />
<Xml Include="..\..\..\rsrc\dialogs\show-map.xml" />
<Xml Include="..\..\..\rsrc\dialogs\skill-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\slimy-stair-down.xml" />
<Xml Include="..\..\..\rsrc\dialogs\slimy-stair-up.xml" />
<Xml Include="..\..\..\rsrc\dialogs\soul-crystal.xml" />
<Xml Include="..\..\..\rsrc\dialogs\spell-info.xml" />
<Xml Include="..\..\..\rsrc\dialogs\spend-xp.xml" />
<Xml Include="..\..\..\rsrc\dialogs\steal-item.xml" />
<Xml Include="..\..\..\rsrc\dialogs\talk-notes.xml" />
<Xml Include="..\..\..\rsrc\dialogs\text-dump-confirm.xml" />
<Xml Include="..\..\..\rsrc\dialogs\tip-of-day.xml" />
<Xml Include="..\..\..\rsrc\dialogs\view-sign.xml" />
<Xml Include="..\..\..\rsrc\dialogs\welcome.xml" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\dialogxml\dialogs\3choice.cpp" />
<ClCompile Include="..\..\dialogxml\dialogs\choicedlog.cpp" />
<ClCompile Include="..\..\dialogxml\dialogs\dialog.cpp" />
<ClCompile Include="..\..\dialogxml\dialogs\pictchoice.cpp" />
<ClCompile Include="..\..\dialogxml\dialogs\strchoice.cpp" />
<ClCompile Include="..\..\dialogxml\dialogs\strdlog.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\basicbtns.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\button.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\control.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\field.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\message.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\pict.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\scrollbar.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\scrollpane.cpp" />
<ClCompile Include="..\..\dialogxml\widgets\stack.cpp" />
<ClCompile Include="..\..\fileio\debugout.win.cpp" />
<ClCompile Include="..\..\fileio\estreams.cpp" />
<ClCompile Include="..\..\fileio\fileio.cpp" />
<ClCompile Include="..\..\fileio\fileio_party.cpp" />
<ClCompile Include="..\..\fileio\fileio_scen.cpp" />
<ClCompile Include="..\..\fileio\gzstream\gzstream.cpp" />
<ClCompile Include="..\..\fileio\map_parse.cpp" />
<ClCompile Include="..\..\fileio\resmgr\restypes.cpp" />
<ClCompile Include="..\..\fileio\special_parse.cpp" />
<ClCompile Include="..\..\fileio\tarball.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\ticpp.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\tinyprint.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\tinystr.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\tinyxml.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\tinyxmlerror.cpp" />
<ClCompile Include="..\..\fileio\xml-parser\tinyxmlparser.cpp" />
<ClCompile Include="..\..\gfx\gfxsheets.cpp" />
<ClCompile Include="..\..\gfx\render_image.cpp" />
<ClCompile Include="..\..\gfx\render_shapes.cpp" />
<ClCompile Include="..\..\gfx\render_text.cpp" />
<ClCompile Include="..\..\gfx\tiling.cpp" />
<ClCompile Include="..\..\location.cpp" />
<ClCompile Include="..\..\mathutil.cpp" />
<ClCompile Include="..\..\oldstructs.cpp" />
<ClCompile Include="..\..\porting.cpp" />
<ClCompile Include="..\..\scenario\item.cpp" />
<ClCompile Include="..\..\scenario\monster.cpp" />
<ClCompile Include="..\..\scenario\outdoors.cpp" />
<ClCompile Include="..\..\scenario\scenario.cpp" />
<ClCompile Include="..\..\scenario\shop.cpp" />
<ClCompile Include="..\..\scenario\special.cpp" />
<ClCompile Include="..\..\scenario\talking.cpp" />
<ClCompile Include="..\..\scenario\terrain.cpp" />
<ClCompile Include="..\..\scenario\town.cpp" />
<ClCompile Include="..\..\scenario\vehicle.cpp" />
<ClCompile Include="..\..\sounds.cpp" />
<ClCompile Include="..\..\spell.cpp" />
<ClCompile Include="..\..\tools\cursors.win.cpp" />
<ClCompile Include="..\..\tools\menu_accel.win.cpp" />
<ClCompile Include="..\..\tools\prefs.win.cpp" />
<ClCompile Include="..\..\tools\undo.cpp" />
<ClCompile Include="..\..\tools\winutil.win.cpp" />
<ClCompile Include="..\..\universe\creature.cpp" />
<ClCompile Include="..\..\universe\living.cpp" />
<ClCompile Include="..\..\universe\party.cpp" />
<ClCompile Include="..\..\universe\pc.cpp" />
<ClCompile Include="..\..\universe\population.cpp" />
<ClCompile Include="..\..\universe\universe.cpp" />
<ClCompile Include="..\..\utility.cpp" />
<ClCompile Include="..\..\view_dialogs.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\alchemy.hpp" />
<ClInclude Include="..\..\damage.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\3choice.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\choicedlog.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\dialog.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\dialog.keys.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\dlogevt.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\pictchoice.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\strchoice.hpp" />
<ClInclude Include="..\..\dialogxml\dialogs\strdlog.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\button.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\control.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\field.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\message.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\pict.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\pictypes.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\scrollbar.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\scrollpane.hpp" />
<ClInclude Include="..\..\dialogxml\widgets\stack.hpp" />
<ClInclude Include="..\..\fields.hpp" />
<ClInclude Include="..\..\fileio\fileio.hpp" />
<ClInclude Include="..\..\fileio\gzstream\gzstream.h" />
<ClInclude Include="..\..\fileio\map_parse.hpp" />
<ClInclude Include="..\..\fileio\resmgr\resmgr.hpp" />
<ClInclude Include="..\..\fileio\resmgr\res_cursor.hpp" />
<ClInclude Include="..\..\fileio\resmgr\res_font.hpp" />
<ClInclude Include="..\..\fileio\resmgr\res_image.hpp" />
<ClInclude Include="..\..\fileio\resmgr\res_sound.hpp" />
<ClInclude Include="..\..\fileio\resmgr\res_strings.hpp" />
<ClInclude Include="..\..\fileio\special_parse.hpp" />
<ClInclude Include="..\..\fileio\tarball.hpp" />
<ClInclude Include="..\..\fileio\xml-parser\ticpp.h" />
<ClInclude Include="..\..\fileio\xml-parser\ticpprc.h" />
<ClInclude Include="..\..\fileio\xml-parser\tinyprint.h" />
<ClInclude Include="..\..\fileio\xml-parser\tinystr.h" />
<ClInclude Include="..\..\fileio\xml-parser\tinyxml.h" />
<ClInclude Include="..\..\gfx\gfxsheets.hpp" />
<ClInclude Include="..\..\gfx\render_image.hpp" />
<ClInclude Include="..\..\gfx\render_shapes.hpp" />
<ClInclude Include="..\..\gfx\render_text.hpp" />
<ClInclude Include="..\..\gfx\tiling.hpp" />
<ClInclude Include="..\..\global.hpp" />
<ClInclude Include="..\..\location.hpp" />
<ClInclude Include="..\..\mathutil.hpp" />
<ClInclude Include="..\..\oldstructs.hpp" />
<ClInclude Include="..\..\porting.hpp" />
<ClInclude Include="..\..\race.hpp" />
<ClInclude Include="..\..\scenario\area.hpp" />
<ClInclude Include="..\..\scenario\item.hpp" />
<ClInclude Include="..\..\scenario\item_abilities.hpp" />
<ClInclude Include="..\..\scenario\item_variety.hpp" />
<ClInclude Include="..\..\scenario\monster.hpp" />
<ClInclude Include="..\..\scenario\monster_abilities.hpp" />
<ClInclude Include="..\..\scenario\outdoors.hpp" />
<ClInclude Include="..\..\scenario\quest.hpp" />
<ClInclude Include="..\..\scenario\scenario.hpp" />
<ClInclude Include="..\..\scenario\shop.hpp" />
<ClInclude Include="..\..\scenario\special.hpp" />
<ClInclude Include="..\..\scenario\talking.hpp" />
<ClInclude Include="..\..\scenario\terrain.hpp" />
<ClInclude Include="..\..\scenario\terrain_abilities.hpp" />
<ClInclude Include="..\..\scenario\town.hpp" />
<ClInclude Include="..\..\scenario\vehicle.hpp" />
<ClInclude Include="..\..\skills_traits.hpp" />
<ClInclude Include="..\..\sounds.hpp" />
<ClInclude Include="..\..\spell.hpp" />
<ClInclude Include="..\..\tools\cursors.hpp" />
<ClInclude Include="..\..\tools\gitrev.hpp" />
<ClInclude Include="..\..\tools\menu_accel.win.hpp" />
<ClInclude Include="..\..\tools\prefs.hpp" />
<ClInclude Include="..\..\tools\undo.hpp" />
<ClInclude Include="..\..\tools\vector2d.hpp" />
<ClInclude Include="..\..\tools\winutil.hpp" />
<ClInclude Include="..\..\universe\creature.hpp" />
<ClInclude Include="..\..\universe\living.hpp" />
<ClInclude Include="..\..\universe\party.hpp" />
<ClInclude Include="..\..\universe\pc.hpp" />
<ClInclude Include="..\..\universe\population.hpp" />
<ClInclude Include="..\..\universe\universe.hpp" />
<ClInclude Include="..\..\utility.hpp" />
<ClInclude Include="..\..\view_dialogs.hpp" />
</ItemGroup>
<ItemGroup>
<None Include="..\..\scenario\town_import.tpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{1347FE79-73BD-4176-9280-0FE39E3534E2}</ProjectGuid>
<RootNamespace>Common</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableLanguageExtensions>false</DisableLanguageExtensions>
<AdditionalOptions>/FS %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<NoEntryPoint>false</NoEntryPoint>
</Link>
<PostBuildEvent>
<Command>call "$(ProjectDir)CopyFiles.bat" "$(SolutionDir)" "$(Configuration)" "$(VCInstallDir)"</Command>
<Message>Copy resource files</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
<PostBuildEvent>
<Command>call "$(ProjectDir)CopyFiles.bat" "$(SolutionDir)" "$(Configuration)" "$(VCInstallDir)"</Command>
<Message>Copy resource files</Message>
</PostBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,987 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Resource Files\dialogs">
<UniqueIdentifier>{5d335c3d-6ae4-4d05-b007-69721325a967}</UniqueIdentifier>
</Filter>
<Filter Include="DialogXML">
<UniqueIdentifier>{c78081e9-5fcc-42b4-83e6-e97f255c7c69}</UniqueIdentifier>
</Filter>
<Filter Include="FileIO">
<UniqueIdentifier>{9cf330f0-f1c7-4eff-83b2-0b7253c81e40}</UniqueIdentifier>
</Filter>
<Filter Include="Gfx">
<UniqueIdentifier>{25408791-aa64-420c-82db-c08d15a65c8e}</UniqueIdentifier>
</Filter>
<Filter Include="Scenario">
<UniqueIdentifier>{7ddcd53c-6f86-42a9-bfbb-3c18ba379af2}</UniqueIdentifier>
</Filter>
<Filter Include="Tools">
<UniqueIdentifier>{e99762eb-c38d-463e-a2c1-27bfa23b93fa}</UniqueIdentifier>
</Filter>
<Filter Include="Universe">
<UniqueIdentifier>{f8858365-92f5-45d5-9c3a-6b2e9e2a0bf9}</UniqueIdentifier>
</Filter>
<Filter Include="FileIO\TinyXML">
<UniqueIdentifier>{e676530f-5465-4969-96a2-b85db36da228}</UniqueIdentifier>
</Filter>
<Filter Include="FileIO\ResMgr">
<UniqueIdentifier>{4b48df9b-6971-4ad6-91db-a78325f5ab74}</UniqueIdentifier>
</Filter>
<Filter Include="FileIO\GZStream">
<UniqueIdentifier>{c7414c7f-ccee-4571-8ed3-2d2c6e0d24f3}</UniqueIdentifier>
</Filter>
<Filter Include="DialogXML\Dialogs">
<UniqueIdentifier>{824a5f91-f8e5-4e7e-99c9-f1f05c28b7c2}</UniqueIdentifier>
</Filter>
<Filter Include="DialogXML\Widgets">
<UniqueIdentifier>{a468bac4-397d-45da-bfcd-281b8b5f55c0}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<Xml Include="..\..\..\rsrc\dialogs\1str.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\1str-lg.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\1str-title.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\1str-title-lg.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\2str.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\2str-lg.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\2str-title.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\2str-title-lg.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\abort-game.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\about-boe.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\about-pced.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\about-scened.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\add-new-sheet.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\add-random-items.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\adventure-notes.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\attack-friendly.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-button.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-lever.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-portal.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-slope-down.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-slope-up.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-stair-down.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-stair-up.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\basic-trap.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\boat-bridge.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\cast-spell.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\change-terrain.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\choose-bg.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\choose-pict.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\choose-string.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\clear-items-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\confirm-interrupt.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\congrats-save.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\convert-pics-now.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\dark-slope-down.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\dark-slope-up.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\data-dump-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\delete-pc-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\delete-town-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\discard-special-node.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\drop-item-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-boats.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-day.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-dialog-text.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-horses.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-intro.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-item.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-item-abils.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-item-shortcut.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-general.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-missile.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-radiate.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-special.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-mabil-summon.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-monster.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-monster-abils.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-outdoor-details.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-outdoor-encounter.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-party.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-personality.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-placed-item.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-quest.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-save-rects.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-scenario-details.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-scenario-events.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-shop.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-shop-item.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-shop-special.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-sign.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-sounds.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-special-assign.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-special-item.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-special-node.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-special-text.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-special-text-sm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-talk-node.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-ter-obj.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-terrain.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-text.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-town-advanced.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-town-details.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-town-events.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-townperson.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-townperson-advanced.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-town-varying.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-town-wandering.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\edit-xp.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\event-journal.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\get-items.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\get-mabil-num.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\get-num.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\get-response.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\graphic-sheets.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\graphic-types.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\have-no-pics.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\have-only-full-pics.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-combat.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-contest.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-debug.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-distributing.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-editing.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-fields.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-hints.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-inventory.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-magic.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-outdoor.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-party.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-testing.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\help-town.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\inventory-full.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\item-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\job-board.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\keep-stored-items.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\leave-scenario.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\leave-town.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\locked-door-action.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\make-scenario1.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\make-scenario2.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\many-str.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\monster-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\must-delete-in-order.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\need-party.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\new-party.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\new-town.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\no-scenarios.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\not-at-edge.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\not-split.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\party-death.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pc-alchemy-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pc-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pc-spell-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-pc-name.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-potion.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-prefab-scen.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-race-abil.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-scenario.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\pick-spec-type.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\preferences.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\quest-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\quit-confirm-nosave.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\quit-confirm-save.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\removed-special-items.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\resize-outdoors.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\restart-game.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\reunited.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\reunite-first.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-before-close.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-before-load.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-before-quit.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-before-revert.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-close.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-open.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-quit.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-revert.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\save-section-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\scen-version-mismatch.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\select-import-town.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\select-pc.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\select-sector.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\select-town-edit.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\select-town-enter.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\set-area-desc.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\set-not-owned.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\set-out-start-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\set-sdf.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\set-start-loc.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\show-map.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\skill-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\slimy-stair-down.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\slimy-stair-up.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\soul-crystal.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\spell-info.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\spend-xp.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\steal-item.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\talk-notes.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\text-dump-confirm.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\tip-of-day.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\view-sign.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
<Xml Include="..\..\..\rsrc\dialogs\welcome.xml">
<Filter>Resource Files\dialogs</Filter>
</Xml>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\utility.cpp" />
<ClCompile Include="..\..\view_dialogs.cpp" />
<ClCompile Include="..\..\location.cpp" />
<ClCompile Include="..\..\mathutil.cpp" />
<ClCompile Include="..\..\porting.cpp" />
<ClCompile Include="..\..\sounds.cpp" />
<ClCompile Include="..\..\spell.cpp" />
<ClCompile Include="..\..\universe\creature.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\universe\living.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\universe\party.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\universe\pc.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\universe\population.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\universe\universe.cpp">
<Filter>Universe</Filter>
</ClCompile>
<ClCompile Include="..\..\tools\winutil.win.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="..\..\tools\cursors.win.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="..\..\tools\menu_accel.win.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="..\..\tools\prefs.win.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="..\..\tools\undo.cpp">
<Filter>Tools</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\special.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\talking.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\terrain.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\town.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\vehicle.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\item.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\monster.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\outdoors.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\scenario.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\scenario\shop.cpp">
<Filter>Scenario</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\render_image.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\render_shapes.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\render_text.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\tiling.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\gfx\gfxsheets.cpp">
<Filter>Gfx</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\debugout.win.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\estreams.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\fileio.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\fileio_party.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\fileio_scen.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\map_parse.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\special_parse.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\tarball.cpp">
<Filter>FileIO</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\tinystr.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\tinyxml.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\tinyxmlerror.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\tinyxmlparser.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\ticpp.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\xml-parser\tinyprint.cpp">
<Filter>FileIO\TinyXML</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\gzstream\gzstream.cpp">
<Filter>FileIO\GZStream</Filter>
</ClCompile>
<ClCompile Include="..\..\fileio\resmgr\restypes.cpp">
<Filter>FileIO\ResMgr</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\pictchoice.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\strchoice.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\strdlog.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\3choice.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\choicedlog.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\dialogs\dialog.cpp">
<Filter>DialogXML\Dialogs</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\message.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\pict.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\scrollbar.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\scrollpane.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\stack.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\basicbtns.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\button.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\control.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\dialogxml\widgets\field.cpp">
<Filter>DialogXML\Widgets</Filter>
</ClCompile>
<ClCompile Include="..\..\oldstructs.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\utility.hpp" />
<ClInclude Include="..\..\view_dialogs.hpp" />
<ClInclude Include="..\..\alchemy.hpp" />
<ClInclude Include="..\..\damage.hpp" />
<ClInclude Include="..\..\fields.hpp" />
<ClInclude Include="..\..\global.hpp" />
<ClInclude Include="..\..\location.hpp" />
<ClInclude Include="..\..\mathutil.hpp" />
<ClInclude Include="..\..\oldstructs.hpp" />
<ClInclude Include="..\..\porting.hpp" />
<ClInclude Include="..\..\race.hpp" />
<ClInclude Include="..\..\skills_traits.hpp" />
<ClInclude Include="..\..\sounds.hpp" />
<ClInclude Include="..\..\spell.hpp" />
<ClInclude Include="..\..\universe\universe.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\universe\creature.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\universe\living.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\universe\party.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\universe\pc.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\universe\population.hpp">
<Filter>Universe</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\winutil.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\cursors.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\gitrev.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\menu_accel.win.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\prefs.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\undo.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\tools\vector2d.hpp">
<Filter>Tools</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\shop.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\special.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\talking.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\terrain.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\terrain_abilities.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\town.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\vehicle.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\area.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\item.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\item_abilities.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\item_variety.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\monster.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\monster_abilities.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\outdoors.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\quest.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\scenario\scenario.hpp">
<Filter>Scenario</Filter>
</ClInclude>
<ClInclude Include="..\..\gfx\gfxsheets.hpp">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\gfx\render_image.hpp">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\gfx\render_shapes.hpp">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\gfx\render_text.hpp">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\gfx\tiling.hpp">
<Filter>Gfx</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\fileio.hpp">
<Filter>FileIO</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\map_parse.hpp">
<Filter>FileIO</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\special_parse.hpp">
<Filter>FileIO</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\tarball.hpp">
<Filter>FileIO</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\xml-parser\tinystr.h">
<Filter>FileIO\TinyXML</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\xml-parser\tinyxml.h">
<Filter>FileIO\TinyXML</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\xml-parser\ticpp.h">
<Filter>FileIO\TinyXML</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\xml-parser\ticpprc.h">
<Filter>FileIO\TinyXML</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\xml-parser\tinyprint.h">
<Filter>FileIO\TinyXML</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\gzstream\gzstream.h">
<Filter>FileIO\GZStream</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\res_image.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\res_sound.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\res_strings.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\resmgr.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\res_cursor.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\fileio\resmgr\res_font.hpp">
<Filter>FileIO\ResMgr</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\pictchoice.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\strchoice.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\strdlog.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\3choice.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\choicedlog.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\dialog.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\dialog.keys.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\dialogs\dlogevt.hpp">
<Filter>DialogXML\Dialogs</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\message.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\pict.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\pictypes.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\scrollbar.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\scrollpane.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\stack.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\button.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\control.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
<ClInclude Include="..\..\dialogxml\widgets\field.hpp">
<Filter>DialogXML\Widgets</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="..\..\scenario\town_import.tpp">
<Filter>Scenario</Filter>
</None>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,70 @@
@echo off
echo Copying files...
set SolutionDir=%1
set Config=%2
set VCDir=%~f3
set ResourceDir=%SolutionDir%%Config%\..\..\..\rsrc
set TargetDir=%SolutionDir%%Config%
set DllSrcDir=%VCDir%bin
@echo on
@echo Copying graphics...
xcopy %ResourceDir%\graphics\*.png %TargetDir%\data\graphics /s /y /i /d
@echo Copying cursors...
xcopy %ResourceDir%\cursors\*.gif %TargetDir%\data\cursors /s /y /i /d
@echo Copying sound effects...
xcopy %ResourceDir%\sounds\*.WAV %TargetDir%\data\sounds /s /y /i /d
@echo Copying dialog definitions...
xcopy %ResourceDir%\dialogs\*.xml %TargetDir%\data\dialogs /s /y /i /d
@echo Copying fonts...
xcopy %ResourceDir%\fonts\*.ttf %TargetDir%\data\fonts /s /y /i /d
@echo Copying string lists...
xcopy %ResourceDir%\strings\*.txt %TargetDir%\data\strings /s /y /i /d
@echo Copying shaders...
xcopy %ResourceDir%\..\src\tools\mask.* %TargetDir%\data\shaders /s /y /i /d
@echo Copying base scenarios...
cd %ResourceDir%\bases
call %ResourceDir%\..\pkg\win\build-scen.bat bladbase bladbase.boes
xcopy %ResourceDir%\bases\*.boes %TargetDir%\"Blades of Exile Base" /s /y /i /d
@echo Copying scenario files...
cd %ResourceDir%\scenarios
call %ResourceDir%\..\pkg\win\build-scen.bat busywork busywork.boes
call %ResourceDir%\..\pkg\win\build-scen.bat valleydy valleydy.boes
call %ResourceDir%\..\pkg\win\build-scen.bat stealth stealth.boes
call %ResourceDir%\..\pkg\win\build-scen.bat zakhazi zakhazi.boes
xcopy %ResourceDir%\scenarios\*.boes %TargetDir%\"Blades of Exile Scenarios" /s /y /i /d
@echo Copying required DLLs...
if %Config% == "Debug" (
xcopy "%DllSrcDir%\sfml-audio-d-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-graphics-d-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-system-d-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-window-d-2.dll" %TargetDir% /s /y /i /d
) else (
xcopy "%DllSrcDir%\sfml-audio-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-graphics-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-system-2.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\sfml-window-2.dll" %TargetDir% /s /y /i /d
)
xcopy "%DllSrcDir%\zlib1.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\libsndfile-1.dll" %TargetDir% /s /y /i /d
xcopy "%DllSrcDir%\openal32.dll" %TargetDir% /s /y /i /d
@echo Generating git revision information...
cd %ResourceDir%\..\src
rem TODO: Unfortunately this hardcodes the location of bash.
c:\bin\Git\bin\bash.exe ../pkg/gitrev.sh .

View File

@@ -0,0 +1,165 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{A0C19353-478B-4F21-9FE3-FA8EE4D15147}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>BladesofExile</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\game;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;sfml-audio-d.lib;libboost_filesystem-vc120-mt-gd-*.lib;libboost_system-vc120-mt-gd-*.lib;libboost_thread-vc120-mt-gd-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\rsrc\icons\win;..\..\..\rsrc\menus;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\game;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;libboost_filesystem-vc120-mt-*.lib;libboost_system-vc120-mt-*.lib;libboost_thread-vc120-mt-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\game\boe.actions.hpp" />
<ClInclude Include="..\..\game\boe.combat.hpp" />
<ClInclude Include="..\..\game\boe.consts.hpp" />
<ClInclude Include="..\..\game\boe.dlgutil.hpp" />
<ClInclude Include="..\..\game\boe.fileio.hpp" />
<ClInclude Include="..\..\game\boe.global.hpp" />
<ClInclude Include="..\..\game\boe.graphics.hpp" />
<ClInclude Include="..\..\game\boe.graphutil.hpp" />
<ClInclude Include="..\..\game\boe.infodlg.hpp" />
<ClInclude Include="..\..\game\boe.items.hpp" />
<ClInclude Include="..\..\game\boe.locutils.hpp" />
<ClInclude Include="..\..\game\boe.main.hpp" />
<ClInclude Include="..\..\game\boe.menus.hpp" />
<ClInclude Include="..\..\game\boe.monster.hpp" />
<ClInclude Include="..\..\game\boe.newgraph.hpp" />
<ClInclude Include="..\..\game\boe.party.hpp" />
<ClInclude Include="..\..\game\boe.specials.hpp" />
<ClInclude Include="..\..\game\boe.text.hpp" />
<ClInclude Include="..\..\game\boe.town.hpp" />
<ClInclude Include="..\..\game\boe.townspec.hpp" />
<ClInclude Include="..\..\..\rsrc\menus\boeresource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\BladesOfExile.rc" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\game\boe.actions.cpp" />
<ClCompile Include="..\..\game\boe.combat.cpp" />
<ClCompile Include="..\..\game\boe.dlgutil.cpp" />
<ClCompile Include="..\..\game\boe.fileio.cpp" />
<ClCompile Include="..\..\game\boe.graphics.cpp" />
<ClCompile Include="..\..\game\boe.graphutil.cpp" />
<ClCompile Include="..\..\game\boe.infodlg.cpp" />
<ClCompile Include="..\..\game\boe.items.cpp" />
<ClCompile Include="..\..\game\boe.locutils.cpp" />
<ClCompile Include="..\..\game\boe.main.cpp" />
<ClCompile Include="..\..\game\boe.menus.win.cpp" />
<ClCompile Include="..\..\game\boe.monster.cpp" />
<ClCompile Include="..\..\game\boe.newgraph.cpp" />
<ClCompile Include="..\..\game\boe.party.cpp" />
<ClCompile Include="..\..\game\boe.specials.cpp" />
<ClCompile Include="..\..\game\boe.startup.cpp" />
<ClCompile Include="..\..\game\boe.text.cpp" />
<ClCompile Include="..\..\game\boe.town.cpp" />
<ClCompile Include="..\..\game\boe.townspec.cpp" />
<ClCompile Include="..\..\pcedit\pc.editors.cpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{1347fe79-73bd-4176-9280-0fe39e3534e2}</Project>
<Private>false</Private>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico" />
<Image Include="..\..\..\rsrc\icons\win\BOE Save.ico" />
<Image Include="..\..\..\rsrc\icons\win\BOE Scenario.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,163 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\rsrc\menus\boeresource.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.actions.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.combat.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.consts.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.dlgutil.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.fileio.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.global.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.graphics.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.graphutil.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.infodlg.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.items.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.locutils.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.main.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.menus.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.monster.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.newgraph.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.party.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.specials.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.text.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.town.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\game\boe.townspec.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\pcedit\pc.editors.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.actions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.combat.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.dlgutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.fileio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.graphics.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.graphutil.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.infodlg.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.items.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.locutils.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.menus.win.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.monster.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.newgraph.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.party.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.specials.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.startup.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.text.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.town.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\game\boe.townspec.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Icon.ico">
<Filter>Resource Files</Filter>
</Image>
<Image Include="..\..\..\rsrc\icons\win\BOE Save.ico">
<Filter>Resource Files</Filter>
</Image>
<Image Include="..\..\..\rsrc\icons\win\BOE Scenario.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\BladesOfExile.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,68 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{59E9014C-BEC0-45BA-B75C-B36F6B05A810}</ProjectGuid>
<Keyword>MakeFileProj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<NMakeBuildCommandLine>nmake /f Makefile.mak</NMakeBuildCommandLine>
<NMakeOutput>Release\Install-OBoE.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;_DEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeReBuildCommandLine>nmake /f Makefile.mak rebuild</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>nmake /f Makefile.mak clean</NMakeCleanCommandLine>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<NMakeBuildCommandLine>nmake /f Makefile.mak</NMakeBuildCommandLine>
<NMakeOutput>Release\Install-OBoE.exe</NMakeOutput>
<NMakePreprocessorDefinitions>WIN32;NDEBUG;$(NMakePreprocessorDefinitions)</NMakePreprocessorDefinitions>
<NMakeReBuildCommandLine>nmake /f Makefile.mak rebuild</NMakeReBuildCommandLine>
<NMakeCleanCommandLine>nmake /f Makefile.mak clean</NMakeCleanCommandLine>
</PropertyGroup>
<ItemDefinitionGroup>
</ItemDefinitionGroup>
<ItemGroup>
<None Include="..\..\..\pkg\win\data.nsi" />
<None Include="..\..\..\pkg\win\fileassoc.nsh" />
<None Include="..\..\..\pkg\win\gen-data.py">
<FileType>Script</FileType>
</None>
<None Include="..\..\..\pkg\win\main.nsi" />
<None Include="Makefile.mak">
<FileType>Makefile</FileType>
</None>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,18 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="Makefile.mak" />
<None Include="..\..\..\pkg\win\main.nsi" />
<None Include="..\..\..\pkg\win\gen-data.py" />
<None Include="..\..\..\pkg\win\data.nsi" />
<None Include="..\..\..\pkg\win\fileassoc.nsh">
<Filter>Source Files</Filter>
</None>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,14 @@
all: Install-OBoE.exe Makefile.mak
Install-OBoE.exe: ..\..\..\pkg\win\main.nsi ..\..\..\pkg\win\data.nsi
makensis /DMSVC /DRELEASE_DIR=..\..\src\BoE.vsproj\Release ..\..\..\pkg\win\main.nsi
..\..\..\pkg\win\data.nsi: ..\..\..\pkg\win\gen-data.py
python ..\..\..\pkg\win\gen-data.py ..\Release > ..\..\..\pkg\win\data.nsi
clean:
del ..\..\..\pkg\win\data.nsi
del Install-OBoE.exe
rebuild: clean all

View File

@@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{6152336C-C003-4BAF-BC96-11B25A8954FC}</ProjectGuid>
<RootNamespace>OBoETests</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
<AdditionalIncludeDirectories>..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;sfml-audio-d.lib;libboost_filesystem-vc120-mt-gd-*.lib;libboost_system-vc120-mt-gd-*.lib;libboost_thread-vc120-mt-gd-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<AdditionalIncludeDirectories>..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;libboost_filesystem-vc120-mt-*.lib;libboost_system-vc120-mt-*.lib;libboost_thread-vc120-mt-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\catch.cpp" />
<ClCompile Include="..\..\..\test\enums.cpp" />
<ClCompile Include="..\..\..\test\init.cpp" />
<ClCompile Include="..\..\..\test\item_legacy.cpp" />
<ClCompile Include="..\..\..\test\item_read.cpp" />
<ClCompile Include="..\..\..\test\item_write.cpp" />
<ClCompile Include="..\..\..\test\map_read.cpp" />
<ClCompile Include="..\..\..\test\map_write.cpp" />
<ClCompile Include="..\..\..\test\monst_legacy.cpp" />
<ClCompile Include="..\..\..\test\monst_read.cpp" />
<ClCompile Include="..\..\..\test\monst_write.cpp" />
<ClCompile Include="..\..\..\test\out_legacy.cpp" />
<ClCompile Include="..\..\..\test\out_read.cpp" />
<ClCompile Include="..\..\..\test\out_write.cpp" />
<ClCompile Include="..\..\..\test\pc_read.cpp" />
<ClCompile Include="..\..\..\test\scen_legacy.cpp" />
<ClCompile Include="..\..\..\test\scen_read.cpp" />
<ClCompile Include="..\..\..\test\scen_write.cpp" />
<ClCompile Include="..\..\..\test\spec_legacy.cpp" />
<ClCompile Include="..\..\..\test\talk_legacy.cpp" />
<ClCompile Include="..\..\..\test\talk_read.cpp" />
<ClCompile Include="..\..\..\test\talk_write.cpp" />
<ClCompile Include="..\..\..\test\ter_legacy.cpp" />
<ClCompile Include="..\..\..\test\ter_read.cpp" />
<ClCompile Include="..\..\..\test\ter_write.cpp" />
<ClCompile Include="..\..\..\test\town_legacy.cpp" />
<ClCompile Include="..\..\..\test\town_read.cpp" />
<ClCompile Include="..\..\..\test\town_write.cpp" />
<ClCompile Include="..\..\scenedit\scen.fileio.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\test\catch.hpp" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{1347fe79-73bd-4176-9280-0fe39e3534e2}</Project>
<Private>false</Private>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,107 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\test\pc_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\scen_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\scen_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\scen_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\spec_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\talk_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\talk_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\talk_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\ter_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\ter_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\ter_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\town_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\town_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\town_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\enums.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\init.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\item_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\item_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\item_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\map_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\map_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\monst_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\monst_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\monst_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\out_legacy.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\out_read.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\out_write.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\test\catch.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.fileio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\..\test\catch.hpp">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,132 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{3A6D88AD-45CD-4736-85F7-5E602ECB3D3C}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>CharEditor</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<TargetName>BoE Character Editor</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<TargetName>BoE Character Editor</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\pcedit;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;sfml-audio-d.lib;libboost_filesystem-vc120-mt-gd-*.lib;libboost_system-vc120-mt-gd-*.lib;libboost_thread-vc120-mt-gd-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\rsrc\icons\win;..\..\..\rsrc\menus</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\pcedit;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;libboost_filesystem-vc120-mt-*.lib;libboost_system-vc120-mt-*.lib;libboost_thread-vc120-mt-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\pcedit\pc.action.cpp" />
<ClCompile Include="..\..\pcedit\pc.editors.cpp" />
<ClCompile Include="..\..\pcedit\pc.fileio.cpp" />
<ClCompile Include="..\..\pcedit\pc.graphics.cpp" />
<ClCompile Include="..\..\pcedit\pc.main.cpp" />
<ClCompile Include="..\..\pcedit\pc.menus.win.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\pcedit\pc.action.hpp" />
<ClInclude Include="..\..\pcedit\pc.editors.hpp" />
<ClInclude Include="..\..\pcedit\pc.fileio.hpp" />
<ClInclude Include="..\..\pcedit\pc.graphics.hpp" />
<ClInclude Include="..\..\pcedit\pc.menus.hpp" />
<ClInclude Include="..\..\..\rsrc\menus\pcresource.h" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{1347fe79-73bd-4176-9280-0fe39e3534e2}</Project>
<Private>false</Private>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\CharEditor.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,67 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\pcedit\pc.action.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\pcedit\pc.editors.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\pcedit\pc.fileio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\pcedit\pc.graphics.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\pcedit\pc.main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\pcedit\pc.menus.win.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\pcedit\pc.action.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\pcedit\pc.editors.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\pcedit\pc.fileio.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\pcedit\pc.graphics.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\pcedit\pc.menus.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\rsrc\menus\pcresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\Win32\scenedit\BLSCENED.ICO">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\CharEditor.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>

View File

@@ -0,0 +1,139 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{87C53CC0-ED7A-4BF8-8844-FCA34401C1CA}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>ScenEditor</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<TargetName>BoE Scenario Editor</TargetName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<OutDir>$(SolutionDir)$(Configuration)\</OutDir>
<TargetName>BoE Scenario Editor</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\scenedit;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>opengl32.lib;sfml-system-d.lib;sfml-window-d.lib;sfml-graphics-d.lib;sfml-audio-d.lib;libboost_filesystem-vc120-mt-gd-*.lib;libboost_system-vc120-mt-gd-*.lib;libboost_thread-vc120-mt-gd-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\..\..\rsrc\icons\win;..\..\..\rsrc\menus</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;TIXML_USE_TICPP;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>..\..\..\rsrc\menus\;..\..\scenedit;..\..\universe;..\..\tools;..\..\scenario;..\..\gfx;..\..\fileio\resmgr;..\..\fileio\xml-parser;..\..\fileio\gzstream;..\..\fileio;..\..\dialogxml\widgets;..\..\dialogxml\dialogs;..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeaderFile />
<PrecompiledHeaderOutputFile />
<DisableSpecificWarnings>4800;4290;4244;4996;4018</DisableSpecificWarnings>
<ForcedIncludeFiles>global.hpp</ForcedIncludeFiles>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>opengl32.lib;sfml-system.lib;sfml-window.lib;sfml-graphics.lib;sfml-audio.lib;libboost_filesystem-vc120-mt-*.lib;libboost_system-vc120-mt-*.lib;libboost_thread-vc120-mt-*.lib;zlib.lib;%(AdditionalDependencies)</AdditionalDependencies>
<EntryPointSymbol>mainCRTStartup</EntryPointSymbol>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\scenedit\scen.actions.cpp" />
<ClCompile Include="..\..\scenedit\scen.btnmg.cpp" />
<ClCompile Include="..\..\scenedit\scen.core.cpp" />
<ClCompile Include="..\..\scenedit\scen.fileio.cpp" />
<ClCompile Include="..\..\scenedit\scen.graphics.cpp" />
<ClCompile Include="..\..\scenedit\scen.keydlgs.cpp" />
<ClCompile Include="..\..\scenedit\scen.main.cpp" />
<ClCompile Include="..\..\scenedit\scen.menus.win.cpp" />
<ClCompile Include="..\..\scenedit\scen.townout.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\scenedit\scen.actions.hpp" />
<ClInclude Include="..\..\scenedit\scen.btnmg.hpp" />
<ClInclude Include="..\..\scenedit\scen.core.hpp" />
<ClInclude Include="..\..\scenedit\scen.fileio.hpp" />
<ClInclude Include="..\..\scenedit\scen.global.hpp" />
<ClInclude Include="..\..\scenedit\scen.graphics.hpp" />
<ClInclude Include="..\..\scenedit\scen.keydlgs.hpp" />
<ClInclude Include="..\..\scenedit\scen.menus.hpp" />
<ClInclude Include="..\..\scenedit\scen.townout.hpp" />
<ClInclude Include="..\..\..\rsrc\menus\scenresource.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Common\Common.vcxproj">
<Project>{1347fe79-73bd-4176-9280-0fe39e3534e2}</Project>
<Private>false</Private>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
<UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\ScenEditor.rc" />
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

View File

@@ -0,0 +1,88 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\scenedit\scen.actions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.btnmg.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.core.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.fileio.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.graphics.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.keydlgs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.townout.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\scenedit\scen.menus.win.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\scenedit\scen.actions.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.btnmg.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.core.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.fileio.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.global.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.graphics.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.keydlgs.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.menus.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\scenedit\scen.townout.hpp">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="..\..\..\rsrc\menus\scenresource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Image Include="..\..\..\rsrc\icons\win\BOE Editor.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="..\..\..\rsrc\menus\ScenEditor.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
</Project>