Clear out some unneeded casts
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@@ -185,8 +185,8 @@ void finish_load_party(){
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current_pc = first_active_pc();
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loaded_yet = true;
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strcpy ((char *) last_load_file, file_to_load.filename().c_str());
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// TODO: Why is this still a C-string?
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strcpy (last_load_file, file_to_load.filename().c_str());
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store_file_reply = file_to_load;
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add_string_to_buf("Load: Game loaded. ");
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