Allow timed specials and similar stuff to trigger while resting

This commit is contained in:
2014-12-12 10:29:29 -05:00
parent 2c2f824f4c
commit 24781b335d
7 changed files with 93 additions and 30 deletions

View File

@@ -9,6 +9,7 @@
void init_screen_locs();
bool prime_time();
bool handle_action(sf::Event event);
void handle_monster_actions(bool& need_redraw, bool& need_reprint);
bool someone_awake();
void handle_menu_spell(short spell_picked,short spell_type) ;
void initiate_outdoor_combat(short i);