Debug mode: infinite PC turns

This commit is contained in:
2025-02-16 18:41:51 -06:00
committed by Celtic Minstrel
parent 756324ad05
commit 23adcac665

View File

@@ -883,6 +883,9 @@ void handle_switch_pc(short which_pc, bool& need_redraw, bool& need_reprint) {
if(!prime_time() && overall_mode != MODE_SHOPPING && overall_mode != MODE_TALKING && overall_mode != MODE_ITEM_TARGET)
add_string_to_buf("Set active: Finish what you're doing first.");
else if(is_combat()) {
if(univ.debug_mode && pc.ap <= 0){
pc.ap = 4;
}
if(pc.ap > 0) {
draw_terrain();
univ.cur_pc = which_pc;