Implement file picker load/save normal
This commit is contained in:
@@ -341,6 +341,8 @@ void draw_startup_stats() {
|
||||
to_rect = party_to;
|
||||
to_rect.offset(pc_rect.left,pc_rect.top);
|
||||
pic_num_t pic = univ.party[i].which_graphic;
|
||||
// TODO This doesn't make sense. If we're in the startup menu, there are no scenario custom graphics.
|
||||
// Doesn't this need to find it saved in the party?
|
||||
if(pic >= 1000) {
|
||||
std::shared_ptr<const sf::Texture> gw;
|
||||
graf_pos_ref(gw, from_rect) = spec_scen_g.find_graphic(pic % 1000, pic >= 10000);
|
||||
|
Reference in New Issue
Block a user