Misc minor fixes
- Fix escape not ending shop mode - Fix outdoor special spots not being drawn - Fix special spots sometimes appearing off the edge of the sector in the scenario editor
This commit is contained in:
@@ -410,7 +410,7 @@ void flip_long(int32_t *s){
|
||||
|
||||
}
|
||||
|
||||
// TODO: This was because Windows stored its rect members in a different order, but since we now have our own rect class, it shouldn't be needed.
|
||||
// This is needed in order to load in old legacy Windows scenarios, which stored their rects in a different order than Mac scenario
|
||||
static void alter_rect(legacy::Rect *r) {
|
||||
short a;
|
||||
|
||||
|
Reference in New Issue
Block a user