discard control_click when tracking last_action_type
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@@ -156,7 +156,10 @@ Element& pop_next_action(std::string expected_action_type) {
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replay_fps_limit->frame_finished();
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}
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last_action_type = to_return->Value();
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// control_click actions are not meaningful for debugging
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if (to_return->Value() != "control_click"){
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last_action_type = to_return->Value();
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}
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return *to_return;
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}
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