Classic Blades of Exile :

- Dying to a trap while attempting to open a container won't display the "get items in container" dialog with no alive character anymore.
- Casting the priest Light spell now updates the surrounding areas automatically (like Light and Long Light mage spells; moving or waiting isn't required anymore).
- Debug and Ghost mode are now turned off when loading a game.
- The shop scrolling bar is now properly cleaned up when loading a game while shopping.
- Items are now automatically combined when identified in a shop. To avoid any loss of information, the game now gives the identified item name in the message window (format : "Your item is identified. (full_item_name)"
- If an "active" character (i.e solo fighting) is incapacitated (AP reduced to 0 because of webs, sleep, paralysis, etc) the rest of the party (if present) is now activated the next turn.
- Entering a space containing the special node number 50 won't "force move" the party anymore.
- Added a compatibility option (mainly testing purpose) : "specials are triggered when on boat".
- The restart option of the death menu now works as intended.
- Finally renamed the "Heal All" monster priest spell from "Full Heal" to "Revive Self". That should prevent any further confusion.
- Using items now always updates the ap counter.
- For the sake of consistency : changed labels "Power Potion" to "Energy Potion" potions in the Alchemy menu.
- Redrawing the screen is now correctly handled by specials in all mode (e.g a special that changes a terrain will correctly redraw the screen, even if it was called by looking or moving).

Scenario Editor :

- Redid the custom pictures drawing implementation : custom pictures should now always appears and redraw (terrain, animated terrains, monsters, items, preset items, ...).
- It is now possible to directly give the "Drain missiles" ability to bows and crossbows (use the "Weapon Ability" menu).

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@160 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
Chokboyz
2011-01-09 19:50:46 +00:00
parent 1fb77013b4
commit 1fb69d8754
23 changed files with 248 additions and 210 deletions

View File

@@ -811,8 +811,8 @@ STRINGTABLE
3063, "Your health is a measure of how much punishment you can take before dying - the more the better. Whenever you get hit, you lose some health. Taking damage when your health is down to 0 will kill you."
3064, "Your spell points are what you expend to cast spells. Each spell drains away some of your spell points. Time and rest restore them. When creating a character, you get 3 bonus spell points for every level of Mage and Priest Spells skill you buy."
3065, "Some doors can't be opened no matter what you try. For example, portcullises can almost never be opened by picking locks or bashing."
3110, "This is a temporary menu with some legacy compatibility options. Its main purpose is to test several changes introduces with code revisions.|Compatibilities options can be set anytime, anywhere and reverted back the same."
3111, "Should you find a legacy compatibility breaking, please report it to the Irony Central board."
/*3070, "This is a temporary menu with some legacy compatibility options. Its main purpose is to test several changes introduces with code revisions.|Compatibilities options can be set anytime, anywhere and reverted back the same."
3071, "Should you find a legacy compatibility breaking, please report it to the Spiderweb Software board."*/
3301, "Can cast everywhere."
3302, "Combat only."
3303, "Town only."
@@ -1102,7 +1102,7 @@ STRINGTABLE
7520, "Strong Healing Potion | Min. Skill - 12 |Need graymold and comfrey root. Provides excellent healing."
7521, "Killer Poison | Min. Skill - 12 |Need mandrake root. The strongest poison."
7522, "Resurrection Balm | Min. Skill - 9 |Need ember flowers. Necessary to cast Raise Dead or Resurrection."
7523, "Medium Power Potion | Min. Skill - 14 |Need mandrake root and asptongue mold. Restores a fair amount of spell points."
7523, "Medium Energy Potion | Min. Skill - 14 |Need mandrake root and asptongue mold. Restores a fair amount of spell points."
7524, "Knowledge Brew | Min. Skill - 19 |This most powerful of potions requires Mandrake and Ember Flowers for its creation."
7525, "Strength Potion | Min. Skill - 10 |This brew is a great aid in combat. Making it requires ember flowers and glowing nettle."
7526, "Bliss | Min. Skill - 16 |Combining the best elements of healing and strength potions, bliss potions contain asptongue mold and graymold."
@@ -1176,7 +1176,7 @@ STRINGTABLE
11479, "Wall of Blades"
11480, "Word of Recall"
11481, "Major Cleansing"
11500, "Weak Curing"
11500, "Weak Curing"
11501, "Weak Healing"
11502, "Weak Poison"
11503, "Weak Speed"
@@ -1185,15 +1185,15 @@ STRINGTABLE
11506, "Strong Curing"
11507, "Medium Speed"
11508, "Graymold Salve"
11509, "Weak Power"
11509, "Weak Energy"
11510, "Potion of Clarity"
11511, "Strong Poison"
11512, "Strong Healing"
11513, "Killer Poison"
11514, "Resurrection Balm"
11515, "Medium Power"
11515, "Medium Energy"
11516, "Knowledge Brew"
11517, "Strong Strength"
11518, "Bliss"
11519, "Strong Power"
11519, "Strong Energy"
}