Classic Blades of Exile :
- Dying to a trap while attempting to open a container won't display the "get items in container" dialog with no alive character anymore. - Casting the priest Light spell now updates the surrounding areas automatically (like Light and Long Light mage spells; moving or waiting isn't required anymore). - Debug and Ghost mode are now turned off when loading a game. - The shop scrolling bar is now properly cleaned up when loading a game while shopping. - Items are now automatically combined when identified in a shop. To avoid any loss of information, the game now gives the identified item name in the message window (format : "Your item is identified. (full_item_name)" - If an "active" character (i.e solo fighting) is incapacitated (AP reduced to 0 because of webs, sleep, paralysis, etc) the rest of the party (if present) is now activated the next turn. - Entering a space containing the special node number 50 won't "force move" the party anymore. - Added a compatibility option (mainly testing purpose) : "specials are triggered when on boat". - The restart option of the death menu now works as intended. - Finally renamed the "Heal All" monster priest spell from "Full Heal" to "Revive Self". That should prevent any further confusion. - Using items now always updates the ap counter. - For the sake of consistency : changed labels "Power Potion" to "Energy Potion" potions in the Alchemy menu. - Redrawing the screen is now correctly handled by specials in all mode (e.g a special that changes a terrain will correctly redraw the screen, even if it was called by looking or moving). Scenario Editor : - Redid the custom pictures drawing implementation : custom pictures should now always appears and redraw (terrain, animated terrains, monsters, items, preset items, ...). - It is now possible to directly give the "Drain missiles" ability to bows and crossbows (use the "Weapon Ability" menu). Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@160 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -811,8 +811,8 @@ STRINGTABLE
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3063, "Your health is a measure of how much punishment you can take before dying - the more the better. Whenever you get hit, you lose some health. Taking damage when your health is down to 0 will kill you."
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3064, "Your spell points are what you expend to cast spells. Each spell drains away some of your spell points. Time and rest restore them. When creating a character, you get 3 bonus spell points for every level of Mage and Priest Spells skill you buy."
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3065, "Some doors can't be opened no matter what you try. For example, portcullises can almost never be opened by picking locks or bashing."
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3110, "This is a temporary menu with some legacy compatibility options. Its main purpose is to test several changes introduces with code revisions.|Compatibilities options can be set anytime, anywhere and reverted back the same."
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3111, "Should you find a legacy compatibility breaking, please report it to the Irony Central board."
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/*3070, "This is a temporary menu with some legacy compatibility options. Its main purpose is to test several changes introduces with code revisions.|Compatibilities options can be set anytime, anywhere and reverted back the same."
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3071, "Should you find a legacy compatibility breaking, please report it to the Spiderweb Software board."*/
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3301, "Can cast everywhere."
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3302, "Combat only."
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3303, "Town only."
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@@ -1102,7 +1102,7 @@ STRINGTABLE
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7520, "Strong Healing Potion | Min. Skill - 12 |Need graymold and comfrey root. Provides excellent healing."
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7521, "Killer Poison | Min. Skill - 12 |Need mandrake root. The strongest poison."
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7522, "Resurrection Balm | Min. Skill - 9 |Need ember flowers. Necessary to cast Raise Dead or Resurrection."
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7523, "Medium Power Potion | Min. Skill - 14 |Need mandrake root and asptongue mold. Restores a fair amount of spell points."
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7523, "Medium Energy Potion | Min. Skill - 14 |Need mandrake root and asptongue mold. Restores a fair amount of spell points."
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7524, "Knowledge Brew | Min. Skill - 19 |This most powerful of potions requires Mandrake and Ember Flowers for its creation."
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7525, "Strength Potion | Min. Skill - 10 |This brew is a great aid in combat. Making it requires ember flowers and glowing nettle."
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7526, "Bliss | Min. Skill - 16 |Combining the best elements of healing and strength potions, bliss potions contain asptongue mold and graymold."
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@@ -1176,7 +1176,7 @@ STRINGTABLE
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11479, "Wall of Blades"
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11480, "Word of Recall"
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11481, "Major Cleansing"
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11500, "Weak Curing"
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11500, "Weak Curing"
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11501, "Weak Healing"
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11502, "Weak Poison"
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11503, "Weak Speed"
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@@ -1185,15 +1185,15 @@ STRINGTABLE
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11506, "Strong Curing"
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11507, "Medium Speed"
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11508, "Graymold Salve"
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11509, "Weak Power"
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11509, "Weak Energy"
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11510, "Potion of Clarity"
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11511, "Strong Poison"
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11512, "Strong Healing"
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11513, "Killer Poison"
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11514, "Resurrection Balm"
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11515, "Medium Power"
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11515, "Medium Energy"
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11516, "Knowledge Brew"
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11517, "Strong Strength"
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11518, "Bliss"
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11519, "Strong Power"
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11519, "Strong Energy"
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}
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