game feature flags match scenedit feature flags
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@@ -104,7 +104,8 @@ std::map<std::string,std::vector<std::string>> feature_flags = {
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{"debug-kill-party", {"V2"}},
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{"target-lock", {"V1"}},
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// New in-game save file picker
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{"file-picker-dialog", {"V1"}}
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{"file-picker-dialog", {"V1"}},
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{"scenario-meta-format", {"V2"}}
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};
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struct cParseEntrance {
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