*Fixed a typo in the "Small Rebellion" scenario's name.
*In dialogue mode, if the text box is enabled, it now has focus by default. Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@126 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -445,6 +445,7 @@ void start_talk_mode(short m_num,short personality,unsigned char monst_type,shor
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store_edit_parent = mainPtr;
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old_edit_proc = (WNDPROC) (GetWindowLong(talk_edit_box,GWL_WNDPROC));
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SetWindowLong(talk_edit_box,GWL_WNDPROC,(LONG) edit_proc);
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SetFocus(talk_edit_box);
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}
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// first make sure relevant talk strs are loaded in
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