fix party disappearing in huge town

This commit is contained in:
2025-08-06 10:26:21 -05:00
parent b7af5d0056
commit 1daacb9277

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@@ -448,7 +448,7 @@ void draw_party_symbol(location center) {
return; return;
if(!univ.party.is_alive()) if(!univ.party.is_alive())
return; return;
if((is_town()) && (univ.party.town_loc.x > 70)) if((is_town()) && (univ.party.town_loc.x > (univ.scenario.is_legacy ? 70 : LOC_UNUSED)))
return; return;
if(is_town() && center != univ.party.town_loc) { if(is_town() && center != univ.party.town_loc) {