Enable UI scaling in the scenario and implement Linux menus
Patch from @x-qq Addresses #195 Note: UI scaling for the scenario editor still needs some work, but it's basically functional.
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@@ -13,6 +13,10 @@ void init_menubar();
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void shut_down_menus(short mode);
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void update_edit_menu();
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namespace sf { class Event; };
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bool menuBarProcessEvent(const sf::Event&);
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void drawMenuBar();
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enum class eMenu {
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NONE, ABOUT, QUIT, FRILL, UNFRILL,
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FILE_NEW, FILE_OPEN, FILE_CLOSE, FILE_SAVE, FILE_SAVE_AS, FILE_REVERT,
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