Enable UI scaling in the scenario and implement Linux menus
Patch from @x-qq Addresses #195 Note: UI scaling for the scenario editor still needs some work, but it's basically functional.
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@@ -1,4 +1,5 @@
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#include <SFML/Graphics/RenderWindow.hpp>
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#include "fields.hpp"
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#include "location.hpp"
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@@ -36,3 +37,4 @@ short string_length(char *str);
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rectangle get_custom_rect (short which_rect);
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void init_dialogs();
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void record_display_strings();
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sf::Vector2f translate_mouse_coordinates(sf::Vector2i const point);
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