Enable UI scaling in the scenario and implement Linux menus
Patch from @x-qq Addresses #195 Note: UI scaling for the scenario editor still needs some work, but it's basically functional.
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@@ -27,6 +27,7 @@ elif str(platform) == "win32":
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elif str(platform) == "posix":
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scened_sources.extend(Split("""
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scen.menus.linux.cpp
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scen.menu.cpp
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"""))
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scened = env.Program("#build/bin/BoE Scenario Editor", scened_sources + common_sources)
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