Enable UI scaling in the scenario and implement Linux menus

Patch from @x-qq
Addresses #195

Note: UI scaling for the scenario editor still needs some work,
but it's basically functional.
This commit is contained in:
2020-01-28 20:13:24 -05:00
parent c2cdeb4990
commit 1d61d48ec3
14 changed files with 495 additions and 87 deletions

View File

@@ -27,6 +27,7 @@ elif str(platform) == "win32":
elif str(platform) == "posix":
scened_sources.extend(Split("""
scen.menus.linux.cpp
scen.menu.cpp
"""))
scened = env.Program("#build/bin/BoE Scenario Editor", scened_sources + common_sources)