Implement a toggle picker for special node fields
This commit is contained in:
@@ -196,7 +196,7 @@ Unused
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0 - allow, 1 - prevent
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Unused
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Unused
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0 - don't force, 1 - force if blocked
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Force allow if blocked?
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Unused
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Unused
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Special to Jump To
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@@ -245,7 +245,7 @@ Unused
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Unused
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Unused
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Which sound
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0 - wait for sound to finish, 1 - don't wait
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Continue without waiting for sound to finish?
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Unused
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Unused
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Unused
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@@ -264,7 +264,7 @@ Unused
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Horse to set (0 .. 29)
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Unused
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Unused
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0 - not property, 1 - becomes property
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Owned by party?
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Unused
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Unused
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Special to Jump To
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@@ -281,7 +281,7 @@ Unused
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Boat to set (0 .. 29)
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Unused
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Unused
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0 - not property, 1 - becomes property
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Owned by party?
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Unused
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Unused
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Special to Jump To
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@@ -298,7 +298,7 @@ Unused
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Town to show/hide
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Unused
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Unused
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0 - town hidden, 1 - town visible
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Town visible?
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Unused
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Unused
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Special to Jump To
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@@ -650,7 +650,7 @@ Unused
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Unused
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Unused
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Unused
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If 1, put a space before it
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Put a space before it?
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Unused
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String to append
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Unused
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@@ -667,7 +667,7 @@ Unused
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Unused
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Unused
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Unused
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If 1, put a space before it
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Put a space before it?
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Unused
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Number to append
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Unused
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@@ -684,7 +684,7 @@ Unused
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Unused
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Unused
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Unused
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If 1, put a space before it
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Put a space before it?
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Unused
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Monster type, or 0 to used selected PC
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Unused
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@@ -701,10 +701,10 @@ Unused
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Unused
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Unused
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Unused
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If 1, put a space before it
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Put a space before it?
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Unused
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Item type
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0 - unidentified, 1 - full identified name
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Use identified name?
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Unused
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Unused
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Unused
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@@ -718,7 +718,7 @@ Unused
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Unused
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Unused
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Unused
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If 1, put a space before it
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Put a space before it?
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Unused
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Terrain type
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Unused
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