Blades of Exile :
*SDF[0][x] can now be set/checked by using the "Set SDF" debug command (Shift-S). Scenario Editor : *Implemented Ishad Nha's "Concise Town report" function (accessible under Town Advanced). Chokboyz git-svn-id: http://openexile.googlecode.com/svn/trunk@127 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -1855,13 +1855,13 @@ Boolean handle_keystroke(WPARAM wParam, LPARAM lParam)
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print_buf();
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}
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break;
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case 'S': // Set a SDF <= can't set the SDF 0 (it's the default return value if the first character of the string is not a number)
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case 'S': // Set a SDF
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if (in_scen_debug) { //and leave alone the 300+ SDF (game options/mechanics)
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char response[256]="";
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display_strings("Enter Stuff Done Flag Part A (between 1 and 299)","",0,0,0,0,"Which SDFa ?",-1,130,0);
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display_strings("Enter Stuff Done Flag Part A (between 0 and 299)","",0,0,0,0,"Which SDFa ?",-1,130,0);
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get_text_response(873,response,0);
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i = atoi(response);
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if(i>0 && i <300){
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if(i >= 0 && i <300){
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display_strings("Enter Stuff Done Flag Part B (between 0 and 9)","",0,0,0,0,"Which SDFb ?",-1,130,0);
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get_text_response(873,response,0);
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j = atoi(response);
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