- Fixed more major bugs, both in game and scenario editor.
- Removed all remnants of the password code (I think). - The game is now almost ready for beta. git-svn-id: http://openexile.googlecode.com/svn/trunk@49 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -33,15 +33,15 @@ short onm(char x_sector,char y_sector);
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void build_scen_headers();
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bool load_scenario_header(FSRef filename/*,short header_entry*/);
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//void load_spec_graphics();
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bool check_p (short pword);
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//bool check_p (short pword);
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//void build_scen_file_name (Str255 file_n);
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short town_s(short flag);
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short out_s(short flag);
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short str_size_1(short flag);
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short str_size_2(short flag);
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short str_size_3(short flag);
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short get_buf_ptr(short flag);
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bool check_p (short pword);
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//short town_s(short flag);
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//short out_s(short flag);
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//short str_size_1(short flag);
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//short str_size_2(short flag);
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//short str_size_3(short flag);
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//short get_buf_ptr(short flag);
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//bool check_p (short pword);
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void init_town();
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//void port_talk_nodes();
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