- Fixed more major bugs, both in game and scenario editor.
- Removed all remnants of the password code (I think). - The game is now almost ready for beta. git-svn-id: http://openexile.googlecode.com/svn/trunk@49 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -37,8 +37,8 @@ short mode_count = 0;
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MenuHandle apple_menu;
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cOutdoors current_terrain;
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//cSpeech talking;
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short given_password;
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short user_given_password = -1;
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//short given_password;
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//short user_given_password = -1;
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short pixel_depth,old_depth = 8;
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unsigned char border1 = 90, border2 = 90; // kludgy thing ... leave right here, before borders
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@@ -434,11 +434,11 @@ void handle_scenario_menu(int item_hit) {
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set_starting_loc();
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break;
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case 6: // Change Password
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if (check_p(user_given_password) == true) {
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user_given_password = get_password();
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given_password = true;
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}
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//give_error("Passwords have been disabled; they are no longer necessary.","",0);
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// if (check_p(user_given_password) == true) {
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// user_given_password = get_password();
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// given_password = true;
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// }
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give_error("Passwords have been disabled; they are no longer necessary.","",0);
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break;
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case 9: // Edit Special Nodes
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SetControlValue(right_sbar,0);
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