- Fixed more major bugs, both in game and scenario editor.

- Removed all remnants of the password code (I think).
- The game is now almost ready for beta.

git-svn-id: http://openexile.googlecode.com/svn/trunk@49 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-02 20:25:13 +00:00
parent d60b8a7fb1
commit 1cbb12e1b8
25 changed files with 858 additions and 1433 deletions

View File

@@ -37,8 +37,8 @@ short mode_count = 0;
MenuHandle apple_menu;
cOutdoors current_terrain;
//cSpeech talking;
short given_password;
short user_given_password = -1;
//short given_password;
//short user_given_password = -1;
short pixel_depth,old_depth = 8;
unsigned char border1 = 90, border2 = 90; // kludgy thing ... leave right here, before borders
@@ -434,11 +434,11 @@ void handle_scenario_menu(int item_hit) {
set_starting_loc();
break;
case 6: // Change Password
if (check_p(user_given_password) == true) {
user_given_password = get_password();
given_password = true;
}
//give_error("Passwords have been disabled; they are no longer necessary.","",0);
// if (check_p(user_given_password) == true) {
// user_given_password = get_password();
// given_password = true;
// }
give_error("Passwords have been disabled; they are no longer necessary.","",0);
break;
case 9: // Edit Special Nodes
SetControlValue(right_sbar,0);