remove usage of boost threads in SConstruct

This commit is contained in:
xq
2020-02-10 08:23:20 +02:00
parent 6c6b24b297
commit 1ca0002d19

View File

@@ -298,7 +298,6 @@ if not env.GetOption('clean'):
check_header('boost/spirit/include/classic.hpp', 'Boost.Spirit.Classic')
check_lib('boost_system', 'Boost.System', ['-mt'], boost_versions)
check_lib('boost_filesystem', 'Boost.Filesystem', ['-mt'], boost_versions)
check_lib('boost_thread', 'Boost.Thread', ['-mt'], boost_versions)
check_lib('sfml-system', 'SFML-system')
check_lib('sfml-window', 'SFML-window')
check_lib('sfml-audio', 'SFML-audio')
@@ -329,7 +328,6 @@ elif platform == "posix":
env.Append(LIBS=Split("""
GL
X11
pthread
tgui
"""))