Tell the compiler which max() and min() to use

This fixes an error with the build server's version of mingw
that was not finding max() or min()
This commit is contained in:
Sylae Jiendra Corell
2014-07-30 13:15:50 -06:00
parent eb4d319d49
commit 1c1507ec96
3 changed files with 11 additions and 9 deletions

View File

@@ -6,7 +6,7 @@ WINDRES = $(PREFIX)windres
RES = Blades_of_Exile_Scenario_Editor_private.res
OBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LINKOBJ = buttonmg.o dlogtool.o global.o graphutl.o keydlgs.o tfileio.o townout.o edsound.o graphics.o scenario.o blscened.o tactions.o $(RES)
LIBS = -mwindows -lwinmm --strip-all -static-libgcc -static-libstdc++
LIBS = -mwindows -lwinmm -static-libgcc -static-libstdc++
INCS = -I"include"
CXXINCS =
BIN = "Blades of Exile Scenario Editor.exe"