The new dialog engine is now essentially complete and ready for testing. There could still be some error checking in the cPict class to make sure the required GWorld exists, though.
git-svn-id: http://openexile.googlecode.com/svn/trunk@76 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -18,7 +18,7 @@ void cTextMsg::attachFocusHandler(focus_callback_t f __attribute__((unused))) th
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throw xHandlerNotSupported(true);
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}
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bool cTextMsg::triggerClickHandler(cDialog& me, std::string id, eKeyMod mods){
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bool cTextMsg::triggerClickHandler(cDialog& me, std::string id, eKeyMod mods, Point where){
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if(onClick != NULL) return onClick(me,id,mods);
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return false;
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}
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@@ -90,15 +90,7 @@ short cTextMsg::getFormat(eFormat prop) throw(xUnsupportedProp){
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return 0;
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}
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std::string cTextMsg::getText(){
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return getLabel();
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}
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void cTextMsg::setText(std::string what){
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setLabel(what);
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}
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cTextMsg::cTextMsg(cDialog* parent) : cControl(parent) {}
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cTextMsg::cTextMsg(cDialog* parent) : cControl(parent,CTRL_TEXT) {}
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bool cTextMsg::isClickable(){
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return clickable;
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