Use the editable string picker for item type flags in the item editor.
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@@ -73,7 +73,7 @@
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<text top='268' left='8' width='148' height='14'>Bonus: (0-10)</text>
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<text top='292' left='8' width='148' height='14'>Protection: (-10 - 20)</text>
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<text top='316' left='8' width='148' height='14'>Charges: (0-100)</text>
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<text top='220' left='220' width='137' height='13'>Type flag: (0-1000)</text>
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<button name='edit-flag' type='tiny' text-size='10' top='220' left='220' width='137' height='13'>Type flag:</button>
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<text top='244' left='220' width='141' height='13'>Value: (0-10000)</text>
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<text top='268' left='220' width='141' height='13'>Weight: (0-250)</text>
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<button name='edit-ic' type='tiny' text-size='10' top='292' left='220' width='141' height='13'>Special class:</button>
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@@ -313,6 +313,7 @@ names are used when showing the Pick Sound dialog in various places. The require
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attribute specifies which sound it applies to.
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* `<event>` - (max unbounded) Gives a name to a major event flag. These names are shown (and editable) when showing the Pick Event dialog in various places. The required `id` attribute specifies which event.
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* `<item-class>` - (max unbounded) Gives a name to an item special class. These names are shown (and editable) when showing the Pick Item Class dialog in various places. The required `id` attribute specifies which class.
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* `<item-typeflag>` - (max unbounded) Gives a name to an item type flag. These names are shown (and editable) when showing the Pick Item Type Flag dialog in the item editor. The required `id` attribute specifies which flag.
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Terrain Types
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-------------
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@@ -382,6 +382,15 @@
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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<xs:element name="item-typeflag" minOccurs="0" maxOccurs="unbounded">
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<xs:complexType>
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<xs:simpleContent>
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<xs:extension base="xs:string">
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<xs:attribute name="id" use="required" type="xs:integer"/>
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</xs:extension>
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</xs:simpleContent>
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</xs:complexType>
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</xs:element>
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</xs:sequence>
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</xs:complexType>
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<xs:element name="scenario">
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