Implement loading of scenarios
- This also tweaks the scenario schemas for consistency between schemas and code, adds some unique key restraints, and makes some attributes required.
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@@ -10,14 +10,10 @@
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<monster friendly="true">27</monster>
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</wandering>
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<signs>
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<string id="0">This is a sample sign!</string>
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</signs>
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<sign id="0">This is a sample sign!</sign>
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<!-- outdoor description rects -->
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<descriptions>
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<area top="32" left="32" bottom="36" right="36">This is an area description!</area>
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</descriptions>
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<area top="32" left="32" bottom="36" right="36">This is an area description!</area>
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<strings/>
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<string id="0">This is a special encounter string!</string>
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</sector>
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